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SwordDelivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 3.833 | 3.833 |
Special Feature Implementation | #5 | 4.000 | 4.000 |
Theme Implementation | #10 | 3.750 | 3.750 |
Overall | #18 | 2.833 | 2.833 |
Fun Factor | #28 | 2.167 | 2.167 |
Gameplay | #29 | 1.917 | 1.917 |
Audio | #41 | 1.333 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You need to forge swords, which you deliver by shooting yourself with a cannon in the air and throwing the sword to the house it needs to be delivered to.
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Comments
I think the cannon and throwing swords are pretty cool ideas for game mechanics, and could be a lot more fun if it gets polished with sound effects.
Definitely :)
Unfortunately didnt have the time to do that..
I liked feeling like Jesus and walking on water, but I never figured out how to score points by hitting the sword at home
graphics is cool though
Well thanks for playing first. I know its a little buggy, but if you forge a weapon and get into the cannon to shoot yourself up, you can then aim by holding down the mouse button and aim on the house. Its a little buggy I know, but most of the time it works.
Thank you :)
thanks, i did all of it, what exact part of house i need to shoot?
I made the whole house a collider to be shot on, so normally it should work on the whole house.
Did you shoot on the houses with the flags on them?