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Dark.Mage

32
Posts
1
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A member registered Aug 11, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the tip! I would have liked to have implemented it as a lockable aim if the jam had lasted longer

Very interesting game! I really enjoy digging for resources. It would be nice if there was a control HUD. At first, I wasn't sure what exactly I was supposed to do. But very well done! :D

That's a long bridge! Maybe adjust the resource distribution a bit. I was able to simply move forward on the second board without moving left or right. I played to about 200 meters and easily had over 100 wood and stone. Still, a fun game! :)

Thank you! :)

Thank you! :)

Though I didn't make the art but yeah the Tiny Swords asset pack is fantastic. It's great work!

Thanks! :) That's great to hear! :3

Thank you! :)

I like the take of the theme. Its nice to have it centered around memories and to mend them. The art style is simple but effective. Well done! :)

Thanks! :)

Thank you! :)

Very cool art style and great atmosphere. The puzzle mechanic is a bit difficult to understand at first, but still fun! :D

Yeah, something like that. Though I'm not sure if the blue or the red laser was the indicator. I think the red laser was spawned inside me and I died instantly xD

Thanks! :)

Yes, I actually prefer to be more familiar with engine features. This was all about using elements quickly, even if I'm not as familiar with them. xD

Cool take on the theme!

Very nice game, even if its crazy hard. xD Well done!

Nice game and great vfx. The result seemed a bit random. Maybe add a tutorial or something. But still a fun game!

Beautiful art and story. Even though horror is not my fav genre but its a great game! :)

Nice music and fun gameplay. Well done!

Very interesting concept. I would love to have more control over the game, even if it's just a different ending. :D

It's a little rough in terms of performance, but a cool idea :)

I really liked that the playing field was divided later on and bullets could no longer reach the target from a distance. Only the lasers are a bit too fast :D  Really well executed!

Cool implementation of the theme. The sound design and art style are spot on. I just feel a brief explanation at the beginning is missing. 

It's a very cool game!

Thanks! :)

Yes, I completely agree. At first, I wanted to create something like a pilot mode for the character to control aiming. But the time flew by xD

Danke! :)

A really nice idea and well-executed.
It was a lot of fun and has a nice atmosphere :D

Thanks! :) I can understand that. That was one of the points I would have optimized with more time. 48 hours is incredibly short xD

Thank you! :D Godot does a lot right compared to Unreal. Still felt a bit weird though xD

Thank you! :) the last week was stressful but also fun xD

Thank you! :)

A nice pun in the name and a great game, but crazy hard. Especially with WASD.

I like it. :D

Well done! Great visual and audio design. Nice interpretation of the theme :D