This game is really cool. I found an impossible enemy (healed himself too much compared to the damages I could make). But this is one terribly great game!
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Bowser hate this games because it shows that we can do a better job than him when the time comes to kill Mario.
Nice job guys! The jump was hard to manage at first, but once you get used to it, it's nice : )
Hey! Oh thanks for playing the game! It's so great you liked it! I'll add some more, but I need to fix the colliders first and have a better understanding of my engine before that! :p
Heh, a new sound effect for the "DEJA VU"? I guess yes. When I'll add levels, I think I will just delete it because it can be annoying very quickly x). It make the joke for a game jam, but that's all haha!
Merci pour ton retour complet! Ouip, pour les collisions, j'ai encore du travail à faire pour rendre ça plus smooth, j'pourrais m'en occuper dès la semaine prochaine ;)
Ouais c'est court, mais dans le temps que j'avais, je préférais avoir trois mécaniques simples et fonctionnelles. Et comme elles se répètent un peu sur un level design, je ne voulais pas rendre ça trop redondant/relou pour le joueur. J'suis en train de réfléchir à plusieurs façon d'exploiter ces trois oiseaux afin de pouvoir créer des puzzles et des situations rigolotes que l'on pourrait résoudre avec chacun d'eux !
Hi! Thanks for playing the game!
Please, tell me more: when you press P, was your character buggy? If yes, please, tell me what you did so I can try to reproduce it to understand and fix the bug. ^^
Hi! Thanks! I'm really SO glad that I made you laugh xD I just re-upload a version with better collision work!
For the character I made an emergency button (P) that will reset the state of your character! It's just a temporary fix until I understand how to make the game manage this better ^^
Thanks for playing!
Yeah maybe, but I though that since we used only directional arrows and one key on the keyboard, it wasn't complicate to play with ^^' And I was thinking about making a build for phones or tablet .
Thanks btw, I'll try first to make corrections on that build before making so others. I don't know if I'll make multiple games with this style, since I like to change depending on the purpose, but will think about it.
Hi ! Thanks for letting me know :) I know there are some things to improve with collisions, I'll try to enhance that later, but not sure what I can do.
If you have problems with controls, switch to AZERTY keyboard ;) That's what I do when I play QWERTY games!
Thanks for playing
Controls are really to hard ^^' The jump is difficult to control, you can stay blocked in walls, well... It was complicate to play to be honest. The fact that WASD moves the character AND the camera while arrows are used to also move the camera make it more difficult. I think there are some more work to do about it. But I LOVED the music and the overall graphisms