Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

danthemank1

23
Posts
1
Topics
1
Followers
5
Following
A member registered May 14, 2023 · View creator page →

Creator of

Recent community posts

Feedback:

  • display coins out of menu next to healthbar or something, i feel like it would be a hassle having to open your inventory each time
  • maybe some sort of stamina? it makes the player be more conservative when dashing
  • when changing scenes i think the player should be able to go off screen instead of the player becoming frozen just on the edge
  • i think the player should be able to throw objects with left click, i found myself constantly clicking left click and dropping the object instead of throwing it
  • i opened the controls and got overwhelmed, if you could, you should make it easier to read, like for moving left instead of key:left or key:a, you should make it LeftArrow and A, most people are used to that
  • during the press any button to continue phase when you die, you can spam it and have the fading multiple times.
  • health bar resets before the player death screen shows up


What I liked:

Solid gameplay, combat is really good, hopefully soon you are adding extra combos, first boss was fun, i love the art. I really loved the transportation into the sky dungeon, animation was really good. I love how you fall off the entire island and land on the ground once you fall.

its just cache and it contains a lot of storage, it automatically gets added back once unity is opened with the file again, so yes if you delete it it will clear out a lot of space

you still have time to fix this bug, sometimes the same key can be chosen twice, and then once you click it it becomes normal but you still lose a life once the time for it runs out

such a calming game

yea i know, i just wanted the levels to feel more alive, and actually interact with the levels instead of staying on them for 5 seconds and beating it.

yea i removed some anchors because i felt like they made the level too cluttery since not all were needed

i just submitted day 4 if you wanna check it out, didn't add much I wanted to leave some for future devs.

i just submitted day 4 if you wanna check it out, didn't add much I wanted to leave some for future devs.

i just submitted day 4 if you wanna check it out, didn't add much I wanted to leave some for future devs.

this already a completed game itself ill see what i can add on day 

im using this

cool i might use

sorry, im still a bit of a beginner to game dev, and i was kind of overwhelmed with the amount of scripts, not your fault but im unable to contribute that much to your project, luckily someone else has already.

really good game i am definitely using this

might use

good game might us

cool concept, will be usin

really interesting idea i might use it

17:41 first tr

Hello

(1 edit)

https://danthemank1.itch.io/dodge-the-dots

Dodge The Dots is a fun fast paced action game where enemies attempt to hit your cursor, there is only one rule, don't get hit.

This is my first self-made game not following tutorials, and it was made in 4 hours.