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damoniano

19
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2
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8
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7
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A member registered Oct 04, 2016 · View creator page →

Creator of

Recent community posts

Thank you for the feedback, I wasn't sure how to implement a tutorial for this game but I know it could have used one, even if the gameplay was simple.

Thank you for the feedback! The post processing seems to have been hit or miss with people but I definitely understand it made it hard to read combined with the font I chose. I will keep this in mind for future games or updates to this one.

I like this, similar base concept to what I went with but executed very differently.  Very polished.

A lot of fun, very creative use of the theme.  Sometimes it was hard to launch the goo ball when near the very edge of the screen but otherwise very polished and entertaining.

The audio was very satisfying.  I think the game is a good start for an incremental game and could be a lot of fun if fleshed out more. 

Half the time the dialogue menu wouldn't let me click anything, forcing me to restart.  Overall I like the concept and it's a creative use of the theme.  For some reason I also couldn't jump with space bar which made me not able to progress the game past the very beginning.

Very creative use of the concept, and a lot of fun to play.  Ran into a potential bug or maybe I misunderstood the card flipping terminal minigame.  I think without the mini map, there would be more of a feeling of suspense in searching for the crystals.  Overall, the game is a lot of fun and very creative, the tutorial was helpful and well made in guiding the player. Great job!

Very creative use of the concept, and a lot of fun to play.  Ran into a potential bug or maybe I misunderstood the card flipping terminal minigame.  I think without the mini map, there would be more of a feeling of suspense in searching for the crystals.  Overall, the game is a lot of fun and very creative, the tutorial was helpful and well made in guiding the player. Great job!

Thank you! I was worried the post processing was a bit too strong, thank you for the feedback.  When I work on the game more down the road I'll keep that in mind for future updates.

I am a 3D Artist proficient in Blender and Houdini looking to form or join a group for the upcoming Epic Mega Jam.  I specialize in Environment art and VFX but can also do characters if needed.  I also have a license for Marvelous Designer for making clothing and Creative Cloud so Photoshop, Substance Designer and Painter.  
If anyone is interested hit me up on Discord, I most likely will take a bit  to respond on itch but I will try to check here as well frequently.
Discord: damoniano (Devin)#5816

Thanks for taking the time to play and rate, I'll check yours out as well!

Reminds me of when I used to play brick breaker on the school iMacs but much more colorful and the concept is really cool!

Overall the game was a lot of fun.  I really liked the way the rewind ability worked, although it took me a bit to fully understand its capabilities.  Nice design too.

Overall I thought the concept was pretty cool but the game gets repetitive rather quickly and though I ran into a few bugs where my character would get stuck in a vehicle and no longer be able to move, I really enjoyed it for a short time killer.

I would appreciate it if you took the time to try my game and rate it, a full play-through only takes about 10 minutes

Overall great game, I kind of gut sucked into it for a good while and really enjoyed the use of the rewind mechanic.  Main complaint is the enemies follow to closely or flying ones that won't get close enough to hit.

He y Insidias! I am a houdini user of moderate experience but recently created all our assets in a procedural manner for Brackey's Game Jam.  I have a lot of experience with 3d Modeling and texturing procedurally and don't have a lot of coding experience other than some Python and VEX.  I am comfortable in both Unity and Unreal and would be willing to work in either.  If you want to connect and start building our team, you can add me on discord at damoniano (Devin Walters-Cruger)#5816
Looking forward to hearing back from you!

Played and rated the game, I got stuck a few times and could not get the rewind key to do anything,  May have been a bug or I may have come across something that you can't rewind out of, however the second half of the game with the escaping part was a lot of fun.  Some sort of option to restart the game after the intro screen would have been nice, though I know time was limited.  Overall, Great Job!

I like the game overall, it has a fairly simple story and the theme is lightly touched upon but the art and sound are where the game truly shines.  My only complaint is the enemies track you to well even when in the air, making it hard to position your character to shoot at them.

I'm a 3d artist game design student looking for a team, preferably in UE4 but I can also do Unity. I'm experienced in Houdini, Blender, Maya, Substance Painter, and both Unity and Unreals art related workflows. This is my second game jam. 

Check out my portfolio here. Consisting of weapons, some character's,  and vfx 

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