It has just been made public right now. Sorry about that, mental health issues.
Marcelo Dakí
Creator of
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I was going to say this on twitter but I think this is a better place:
when the final scene started - just after Jessica and Amira are reunited - I started to cry so much and couldn't stop until after the credits showed up.
I don't know exactly why this happened, but I thank you so much for this experience not just in storytelling but in widening lots of points of my worldview.
This was really inspiring. I hope I can tell meaningful stories such as this one someday.
Hey there.
I just uploaded a translated and updated version of CRNVRS, a short experiment I created last year.
Yes, it's about the pandemic. And the ending sucks, because reality is getting worse as days go by here in Brazil.
It's free, playable on browser and the ROM is also there for download.
You play as a dog.
Malzone, tenho sim! Só agora vi que não estava vinculado aqui na conta do itch (mas ao que tudo indica já resolvi). Também tenho uma campanha no apoiase (eu trabalho com outros formatos também, no fim desse mês vou lançar o zine novo de uma série que mantenho desde o ano passado, e agora com a tradução do CRNVRS tô retomando projetos no GB Studio, tenho outro pra começar nos próximos dias).
Hey there.
We just published this interactive zine/comic based on DAKÍCORP's Chá de Carbono universe ("Chá de Carbono" translates to Carbon Tea; it's an ongoing comic series published in MIRIRIM, a magazine started by DAKÍCORP in January/2020).
Check it out here: https://dakicorp.itch.io/chadecarbonoconsumo
[CdC: Consumo] has no soundtrack (the point being that Your Sonic Surroundings Work As The Landscape When You Experience The Game). The text is mostly in Portuguese, but it's really easy to reach the True Ending even if you don't speak our language: most of the narrative can be understood due to the heavy symbolism & visual-based storytelling.
Nonames has worked with games for a while (check out his itch page - he is a Godot worshipper as far as I can tell) and he also has a a bunch of dregress in Physics (it's my fault for not being able to explain what this guy studies).
I have a bachelor's degree in Psychology and a really short experience in game studies/dev., but for ten years I have been creating comics, zines, experimental texts & also paintings.
This game is one of the things we created together (we have not met face-to-face yet) while dealing with all that's happening this year, and I hope you enjoy it.
hey Raymond!
thanks a lot for playing & for showing interest. I promise I'll consider to make an english version if you promise you are going to come back to play it xD
did you see that I made an "animation" using the game? the text is in portuguese... it's supposed to be about the covid pandemic and what's happening in Brazil, but maybe I was too subtle even for portuguese speakers.
anyway, I'll message you if I ever make an english version :)
hey Chris!
I used GB Studio to create the visuals for "CRNVRS", a pandemic-related animation.
The playable version is on my itch page (the link for the animation w/ soundtrack is also there).
I'm still learning to use all of GBS' tools but so far I'm deeply in love with it, your work is fantastic. I hope I can contribute with cash asap.
Thanks a lot for making it avaiable, best regards from Brazil!