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Marcelo Dakí

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A member registered Jun 19, 2017 · View creator page →

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It has just been made public right now. Sorry about that, mental health issues.

Oi Macro, obrigado por me lembrar, achei que tivesse feito isso já (já tinha feito pra versão em inglês).

Adicionei a opção de baixar em formato rom (.gb), que são as duas alternativas postas pelo GBStudio - web e rom, ao menos até onde eu conheço hoje. Roda tranquilo em emuladores de Game Boy!

https://dakicorp.itch.io/crnvrs-en-2021

I don't know where I've seen someone talking about this game some days ago, probably it was on twitter. I'm glad I answered the call and grabded this experience by its hand. Thank you Torfi!

I was going to say this on twitter but I think this is a better place:

when the final scene started - just after Jessica and Amira are reunited - I started to cry so much and couldn't stop until after the credits showed up.

I don't know exactly why this happened, but I thank you so much for this experience not just in storytelling but in widening lots of points of my worldview.

This was really inspiring. I hope I can tell meaningful stories such as this one someday.

Thank you for playing and also thanks a lot for giving me the push I needed to go for an english version, it's my first non-portuguese work ever so it's a big deal for me :)

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Hey there.

I just uploaded a translated and updated version of CRNVRS, a short experiment I created last year.

Yes, it's about the pandemic. And the ending sucks, because reality is getting worse as days go by here in Brazil.

It's free, playable on browser and the ROM is also there for download.

You play as a dog.



Malzone, tenho sim! Só agora vi que não estava vinculado aqui na conta do itch (mas ao que tudo indica já resolvi). Também tenho uma campanha no apoiase (eu trabalho com outros formatos também, no fim desse mês vou lançar o zine novo de uma série que mantenho desde o ano passado, e agora com a tradução do CRNVRS tô retomando projetos no GB Studio, tenho outro pra começar nos próximos dias). 

Hey Raymond!

I just upload the english version for the game. There are some changes in the dialogue and an update ending (our collective sadness just keeps updating I guess).

It's here.

Valeu mesmo por ter ido até o fim!

Acabei de subir a versão atualizada, traduzida pro inglês (tá aqui). No final novo está a contagem atual. Triste demais, um dos propósitos do jogo é ficar como documento mas é difícil assimilar o volume da coisa...

(I mean that as a compliment; I can't go for another run bc it's 4h38am here and I've been throwing dices for the last 90 minutes, I guess that tells a story)

reached floor 11 at my last attempt. this was a nice ride but it got extremely frustrated D:

trilha sensacional vírgula

caralho Vírgula Legal.................................

looks nice, I'll try to check it out. thanks for sharing!

Hey there.


We just published this interactive zine/comic based on DAKÍCORP's Chá de Carbono universe ("Chá de Carbono" translates to Carbon Tea;  it's an ongoing comic series published in MIRIRIM, a magazine started by DAKÍCORP in January/2020).

Check it out here: https://dakicorp.itch.io/chadecarbonoconsumo

[CdC: Consumo] has no soundtrack (the point being that Your Sonic Surroundings Work As The Landscape When You Experience The Game). The text is mostly in Portuguese, but it's really easy to reach the True Ending even if you don't speak our language: most of the narrative can be understood due to the heavy symbolism & visual-based storytelling. 


Nonames has worked with games for a while (check out his itch page - he is a Godot worshipper as far as I can tell) and he also has a a bunch of dregress in Physics (it's my fault for not being able to explain what this guy studies). 

I have a bachelor's degree in Psychology and a really short experience in game studies/dev., but for ten years I have been creating comics, zines, experimental texts & also paintings.

This game is one of the things we created together (we have not met face-to-face yet) while dealing with all that's happening this year, and I hope you enjoy it.


Venciiii foi difícil mas valeu a pena o ticotico

hey Raymond!
thanks a lot for playing & for showing interest. I promise I'll consider to make an english version if you promise you are going to come back to play it xD

did you see that I made an "animation" using the game? the text is in portuguese... it's supposed to be about the covid pandemic and what's happening in Brazil, but maybe I was too subtle even for portuguese speakers.

anyway, I'll message you if I ever make an english version :) 

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hey Chris!

I used GB Studio to create the visuals for "CRNVRS", a pandemic-related animation.

The playable version is on my itch page (the link for the animation w/ soundtrack is also there).

I'm still learning to use all of GBS' tools but so far I'm deeply in love with it, your work is fantastic. I hope I can contribute with cash asap.

Thanks a lot for making it avaiable, best regards from Brazil!