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Dadard

13
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A member registered Jan 03, 2021 · View creator page →

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Yeah, it might feel like an in-between rock/blues. That would be more linked to the arranging part I would say. I should probably have put less background tracks and make the rythm more impactful. Maybe some more reverb would have help.

Anyway, more lessons for my next work :D

Thanks for listening and your comment !

Yeah, it certainly lacks some variation on the melody and rythm, especially at the end I would say.

Thanks for listening and your feedback !

Thanks for playing! Glad you liked the animations, I put some big effort in it. Yeah, there are some balancing issues with hitboxes and speed, couldn’t fix all of them.

At the beginning, I thought I could implement 2 swords for the player, one big and slow, one thinner and faster. But yeah, was kinda overscoped, so I kept with the big slow sword.

Thanks for feedback! Definitely had fun animating Explorer xD.

With some steps back, I should have made the player attack hitbox much larger than the enemy hitbox, to make attacks less “pixel perfect”.

Thanks for the feedback! I use the Kuassa Amplifikation Lite plugin for guitar recordings: https://www.kuassa.com/products/amplifikation-lite/. I’m kinda newbie in the mixing stuff, so I just downloaded the first free and decent plugin I could find.

Thanks! Yeah, I’m actually quite satisfied with my drums stuff, made a lot of progress since my last prod.

Thanks mate! Didn’t know about Wild Arms, checked the opening and I love it! Thanks for the idea!

Thanks man! Glad you liked it!

Really nice mix! I found the first drop particularly well mastered

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Can’t relate to the nostalgia (didn’t play the game), but still, really liked the general vibe! Absolutely enjoyed the fading and the melody at the end, and the composition is very nice all along. Thumb up!

Very pleasant to play, and seems very polished ! WP :D

Hey :D

Here’s mine: https://itch.io/jam/go-godot-jam-2/rate/1287366

Will try to wake up on time..

Thanks for the feedback :D! Yeah I made all the audio (including jump, death, spawn..) by recording guitar.