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Dad3353

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A member registered Dec 04, 2021 · View creator page →

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Sorry to here that; not because of my Railway, I trust..? If so, apologies offered, but I have no explanation, as it works elsewhere. 

Very nice, original theme. Relaxing to play, with appropriate background music. It took a couple of minutes to see what was happening, but it became rapidly hypnotic, watching the connections develop. A Good Job; thanks for sharing.

Very good, and a refreshingly sober execution. Confusing for the first few minutes (I'm an old duffer, so...), but worked very well once the penny had dropped. Well worth developing; thanks for sharing.

Ingenious, with sober, but very efficient graphics. Far too difficult for an old duffer like myself, but I enjoyed trying..! Well worth developing further. Thanks for sharing.

I've found out how to get the music to loop (every day is a school day..!), and also why one has to reduce the lighting for web versions. It should improve greatly the experience. For th joining up the tracks : that's for another day, I'm afraid. Frankly, I'm glad that it works at all..! Thanks again for the helpful remarks.

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Firstly, thanks for trying it out, and commenting. It's a miracle that it works at all on t'web; that's the first time I've attempted such a feat. Odd about the music, as it loops perfectly well in the Windows version. As for being not calm enough... Did you mean that it's too loud, or too intrusive..? It's part of an orchestral suite that I composed, using Vst instruments and Reaper. I could change it, of course, but I chose it precisely for its calming, almost soporific, nature..! How wrong can one be, eh..?
The graphic glare is different, too, from the Godot source and Windows version; I could tone it down, now that I know how to create different versions (this is all new to me, but it's a Good Thing to learn new tricks...). As for the imprecision when placing the pieces: I had intended to have a sort of magnetic 'snap' effect, but didn't manage to get that far before the deadline came up, so, with apologies, it's a bit 'warts'n'all' as it is. It should, effectively, become a complete layout, on which a Wooden Train can run, with maybe a Wooden Station and some Wooden  Trees. Too late for this Game Jam, of course, but I shall continue to learn how to make it a bit less rustic, a bit more polished. How soon could that happen..? Not a Good Idea to hold one's breath, I'm afraid, but I'll try.
Thanks again; meanwhile...
Have a wonderful day.

Following your suggestion for a Web version, I had to learn quickly, but it's done..! Thanks for that. Now I'll have a go at your own submission; wish me luck (I'm a terrible game player; too old, y'see...). Peace; have a great day.

(3 edits)

It's not beyond the realms of fantasy to envisage a web version; this is the first time ever that I've exported anything at all from Godot, so it may work, it may not. Linux..? Much more unlikely; even if I could successfully export it, I have no means of testing such a version. I'll strike up Godot and see what Web exporting entails. Thanks for the comments and suggestion; to be continued...

Edit : I tried, but haven't (yet...) got it in a state to be uploaded here. More research needed; back later...

Second edit : I got it uploaded, and it works, but I will have to modify it, to enable a 'Quit' function, and maybe make it full screen. I'll do it again, but (hopefully...) better. It's all learning, though, so it's all Good. :-)

Third edit : OK, I've patched in a 'Q' for Quit function, and enlarged the screen resolution somewhat. Yippee..!

Thanks for the advice. Email sent, as advised. Now, we wait... :-)

It's only a very modest game anyway, but I obviously did something wrong when I submitted it. Not important, but would be good to know for another time, or to avoid others making similar mistakes. Why did ...

Wooden Railway for Game Jam

... not make it to the Jam..? It was submitted well in time (the 24th, I think...), but has not been included. No big deal, but a mystery.