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(1 edit)

Firstly, thanks for trying it out, and commenting. It's a miracle that it works at all on t'web; that's the first time I've attempted such a feat. Odd about the music, as it loops perfectly well in the Windows version. As for being not calm enough... Did you mean that it's too loud, or too intrusive..? It's part of an orchestral suite that I composed, using Vst instruments and Reaper. I could change it, of course, but I chose it precisely for its calming, almost soporific, nature..! How wrong can one be, eh..?
The graphic glare is different, too, from the Godot source and Windows version; I could tone it down, now that I know how to create different versions (this is all new to me, but it's a Good Thing to learn new tricks...). As for the imprecision when placing the pieces: I had intended to have a sort of magnetic 'snap' effect, but didn't manage to get that far before the deadline came up, so, with apologies, it's a bit 'warts'n'all' as it is. It should, effectively, become a complete layout, on which a Wooden Train can run, with maybe a Wooden Station and some Wooden  Trees. Too late for this Game Jam, of course, but I shall continue to learn how to make it a bit less rustic, a bit more polished. How soon could that happen..? Not a Good Idea to hold one's breath, I'm afraid, but I'll try.
Thanks again; meanwhile...
Have a wonderful day.

(+1)

No worries, and everyone's music taste is different. I'd prefer calm music to this type of gameplay is all. And of course the game doesn't have to be perfect for a jam, it's to experience making something in a short amount of time, this is all for fun afterall.