Good work on this! I really appreciate the art design. It's really satisfying to sneak off into the woods when the noise level is almost maxed out, and then just hide for a while as the stage floods with chickens.
DaBurgerBandit
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Great work! The story is engaging, with a unique premise to it. I appreciated the visual style, and found that the sound design struck a perfect balance between adding to the scenes noticeably, without being distracting. I love the idea of adding/expanding on the experience based on how many times it's been played.
My only note is that it wasn't very clear to me when the text stopped for the first time that we had to interact with the world to keep going. Otherwise, it's a brilliant game that this team should be proud of.
Thank you! I got a little carried away with the lawn mower placement :)
I do agree with the hitbox issue. We had a lot of trouble with collisions and getting around obstacles without breaking the game (for some reason, for a long time, if you were walking up or down, while touching any object, you would lose all your lives at once).
Level 9 is beatable! I'll go add a little note to the game description about it, but you are able to run on the house wall. It's definitely a design choice, and not a bug we turned into a feature.
