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dabbler

6
Posts
A member registered Dec 01, 2020

Recent community posts

A standard c64 second fire makes you jump!

Ive solved the issue on the c64u - the USB mouse i had connected was using the extra paddle/joystick input lines - shared.

Problem solved.

I can post a video of your great  game working with fire 1 for fire and fire 2 for jump if you like! Its brilliant.

Yes all sorted - thanks. Game works a treat, so do all the others with 2nd fire button mods - note to any one else with a 64u- disconnect your usb mouse!

Appreciate this. Im testing with a Arcade-R wired to two button mode, this stick works on other two button games. But here, bombs are constantly dropped when the joystick as attached - really odd. Any ideas? 

I wonder if this is the way the game is programmed for the 2nd button? Is it expecting to control button 2 via a cable hack?


FYI, the ArcadeR supports reall C64 2nd firebutton.

Ive found a strange bug. If using a ArcadeR joystick, wired for the 2nd c64 button. The character on screen constantly jumps.


If i switch to a old standard single fire button stick in Port2 - the character  behaves normally.

This is on a c64U.

Great game btw !

Addictive little game, just scored 121!