I wonder if this is the way the game is programmed for the 2nd button? Is it expecting to control button 2 via a cable hack?
FYI, the ArcadeR supports reall C64 2nd firebutton.
Ive found a strange bug. If using a ArcadeR joystick, wired for the 2nd c64 button. The character on screen constantly jumps.
If i switch to a old standard single fire button stick in Port2 - the character behaves normally.
This is on a c64U.
Great game btw !
Addictive little game, just scored 121!