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cypherjw

140
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A member registered Apr 21, 2015 · View creator page →

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yeah it happened twice, both times just an orange screen with the character on it.  I just refreshed the page to try again.

I know its not always possible, but a web build will make it so more people will try your game.

Two things, put the start button in the middle of the screen - it will make it more obvious.  I also thought it would be better if your player started in the doorway so it was more obvious where he was.

Hard to hit the flies when they are sitting still!  Found myself wishing there was a bigger indicator when I missed a fly, even a red flash to help know you missed one and lost a HP.  

I found myself wishing the laser would hit all the enemies it went through, instead of just the ones near the end of the shot.  I also couldn't figure out how to do the upgrades, or use the weapon on M2?  I also found myself wishing there was a penalty for enemies escaping.

Can't seem to find a way to play it?

Wasn't obvious to me how to catch the drip.   I think you could get around that by changing the mouse cursor and just having an instruction that you need to click to catch it.  I think it would be more fun with multiple taps dripping and you have to watch them all.

Great job for just 3 hours!

Great job for just 3 hours!

I don't like downloading games, please consider a web build if possible.

I realize it is not always possible, but please consider a webgl / html build so more people will play your game.

I realize that it isn't always possible, but please consider doing a webgl build instead and more people will try your game.

Lost patience with the buttons being mapped incorrectly.  

I thought the little green guys were there to help me at first.  Then I realized they were bad too!  No matter what I did, my inner demons always defeated me!

Was glad I could jump through the platforms, otherwise it would have been too hard.  Enjoyed the game!

Made me feel like I was working for amazon.com

Great art!

Matches theme well.  Simple and clean.  I felt it was almost too easy though.  I kept being surprised that I got it on time.  Was satisfying though to win so many times in a row though.

Is fun, but not necessarily original.   I do love puzzles though, great job!

So the artwork is really nice!  I thought the game would be more fun without the progress bar slowing you down.  I think waiting for the next platform took enough patience without it.

So the artwork is really nice!  I thought the game would be more fun without the progress bar slowing you down.  I think waiting for the next platform took enough patience without it.

Was really hard, matches theme for sure.  Funny idea!

Was really hard, matches theme for sure.  Funny idea!

I enjoyed it, matched the theme.  liked the art of the bull and bull fighter.  Wanted to see some gore when you were too slow.

I enjoyed it, matched the theme.  liked the art of the bull and bull fighter.  Wanted to see some gore when you were too slow.

I enjoyed the art style of the buildings.  I would have enjoyed it if you could move the basket quicker.

I enjoyed the art style of the buildings.  I would have enjoyed it if you could move the basket quicker.

I wished I had something I could do while I was waiting, just anything to pass the time and distract myself.  Liked the bouncy animation of the bus. 

I liked the dash.  When I was playing, I wished there was some warning before it turned red.   I think it matches the theme well and makes me think of childhood playing this game in real life.

I liked the dash.  When I was playing, I wished there was some warning before it turned red.   I think it matches the theme well and makes me think of childhood playing this game in real life.

It took me a while to figure out what was going on.  At first, I was just spamming the patience button, because I didn't know what else to do.  But then I did nothing, and a head exploded - nice touch.  That was when I realized how the game worked.  I wish it had been more obvious to me from the start.  But the head exploding was great!  And the game matches the theme for sure.

So liked the visuals, liked the music, was fun to play.  Two things I didn't like were that the spacebar could trigger the jump multiple times if you held it down, and when I died, the game didn't restart.  But I thought the game was solid, great job!

So liked the visuals, liked the music, was fun to play.  Two things I didn't like were that the spacebar could trigger the jump multiple times if you held it down, and when I died, the game didn't restart.  But I thought the game was solid, great job!

Activating the corners felt satisfying.  I was glad I couldn't just wait forever, your time runs out if you wait too long.

Fun and simple! Enjoyed playing the game.  I thought it matched the theme, because you do have to be patient and time the moving arms to get past them.

I like the idea.  I actually really enjoyed crashing, it felt satisfying.  Maybe it was the screen shake?  I wish the stop light was in sync with the cars though.  Good entry!

Wished the artwork was more than just boxes, and that there were some music / sounds.   The sudden really fast box got me every time!

Wished the artwork was more than just boxes, and that there were some music / sounds.   The sudden really fast box got me every time!

I didn't like that I couldn't move first, even if I wanted to, at first I thought the game just didn't work, but then, I figured out, you HAD to wait until the other player moved.  I realize that the point is to react to their movement, but I wanted to be able to move anyway.  

I liked the distractions - occasional lightening / bird.  I think the game matched the theme well.

Would have been cool to have several different moves, so you had to react with the correct one.  

However, I realize 3 hours is short, so great job!

Lol, it makes it more fun!