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Cyber Ide

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A member registered Aug 01, 2020 · View creator page →

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(2 edits)

Wow! I really enjoyed this gameplay, very intense for me that don't play any FPS a long time. I prefer to run away until get a bit of confidence to shoot some opponents LOL. I believe that fastest shootings will improve the player experience because they were taking a while to hit the target. Maybe was the best way to implement the mechanics because of the deadline. I never developed a FPS, but Physics.Raycast will help you to calculate the shooting collision with the Game Objects. Just to clarify, the Raycast will detect any objects that intersect a line. This is all, good job, bro! :D

I worked hard to achieve the "3 stars" for all levels and the last one was very difficulty to complete LOL. I really loved the mechanics, very well done! Good job :D

(1 edit)

So we have a hacker LOL thank you for your comment!

Well, i thought the same, but thank you for comment!