총기의 경우, 아마 거리 때문에 먼 거리에서는 판정되지 않을 수 있습니다.
총기의 사격거리 부분은 나중에 업그레이드로 확장할 수 있도록 작업해보겠습니다.
그리고 플레이어의 추락 값은 나중에 값 수정해서 업데이트 할 때 적용시키겠습니다.
피드백 감사합니다! 그리고 플레이해주셔서 정말 고맙습니다!!
Thank you for your honest feedback. I’m a game developer who still lacks a lot. I understand your complaints about my game. If you think experimental games are unsatisfactory with the gameplay, I won’t be making experimental games anymore. If you want specific feedback on my game or criticism of me, please contact my mail.
jacksoworld@naver.com
The uploaded games will be uploaded for storage purposes.
I’ve created a new game.
The goal of the game is a simple game to get to Busan Station by train. But you arrive at Busan Station with a low probability.
have fun! https://cyberapex.itch.io/new-osong
I made a game where you have to make a loud noise.
Please show us a lot of interest.
Hold The Noise is a very noisy game when you press the [SPACE] key, but you hear beautiful noises. If you want to hear beautiful noise or get a high score from it, don’t take off the [SPACE] key. It’s definitely going to be an exciting time. Please refer to the page for more information! https://cyberapex.itch.io/hold-the-noise
This project is a teleport mechanism FPS game called AssauIIt.
AssauIIt is the sequel to Assau!t (2021), which I released in February 2021,
and I was very disappointed in the completeness and mechanics of the game.
After that, I made a sequel with the intention of re-creating Assau!t, and while enjoying my previous VR games,
I was inspired by the teleport movement in VR games, resulting in my current work.
I'm worried about whether I'll be able to complete this project, but I'm posting this with the desire to complete it.
Thanks for reading.