Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CuteWolfGames

8
Posts
1
Topics
6
Followers
16
Following
A member registered Jan 16, 2024 · View creator page →

Creator of

Recent community posts

Sorry for the late reply. I genuinly appreciate your feedback. There were a number of problems withe the initial release that I have been slowly working on fixing. Thank you so much for taking the time to play my little game.

Thank you!!

I totally feel you! The first couple of weeks I was having fun, taking my time, still treating it like a hobby.


The last week the deadline reared its ugly head and hissed at me, and then, if I wasn't working, eating, or sleeping, I was working on the game.

your game looks really cool, BTW. And your page looks really professional. So you definitely did a better job than me at managing your time! I am going to start playing some of these games tomorrow once I come out of my game jam coma and I will definitely check yours out ASAP!

I know!! I had the same problem! Near the end I really had to put the breaks on more and more!


An RPG game jam really rewards and punishes ambition!

(1 edit)

Hi there! Quick question about publishing rights. Say I decide against selling the game jam version of my game, but I do want to make an expanded, longer version of it, with better graphics and an enhanced story, do I still need to reach out to Gotcha Gotcha first before trying to sell the revised version?

Specifically, is it the game we submitted that is under contract, or the IP of the game itself?

Somehow I made it in by the deadline! Just barely! And my game shows it, too!


Looking at all these other games gives me a fresh perspective on just how much there is to learn, but I wanted to say here just how grateful I am for the experience.


I have been poking around in rpgmaker for a few months now, and working on some other projects, but it was really easy to get overwhelmed or distracted.


This jam gave me a sense of clarity and focus that helped me learn so much! There is still so much more to learn, but now I have a much better understanding of some of the basics of how RPG Maker operates, and it's going to help me in the future when making stronger, more polished titles.


I can truly say that for this jam, the ride was destination,  and I am so happy that I got to push myself as hard as I did and take part in something so special.


I also really look forward to playing a bunch of these games and learning even more from this community!

I am super new to indie dev and this whole world, I don't have a twitch account yet but I will try to get one setup. I did put in a request to have you look at my game, there are lots of great ones in this group, but if you do have time, I would be very excited for any feedback you might have.