Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CurseOfSmartness

21
Posts
3
Followers
7
Following
A member registered Sep 11, 2024 · View creator page →

Creator of

Recent community posts

Cool! Very innovative puzzle game.

 Nice detail that the game kind of fits smoothly into the background of the itch page. I am at level 8, but will return later.

Cool game! Great execution of this innovative mechanic.

If you would like to increase replayability, you could add a speedrun timer and maybe a grade based on the player's speed.

I would like to see a continuation of this game after the jam (:

Highly sophisticated game. Made in one week? Incredible! 

I played through the entire game, and I one thing I would love to see, is easter eggs that could be found when searching in the most unexpected areas, as I usually do... 

In addition, I got the "Acceptance Ending" even when I got caught by Death, maybe that should have been another ending. 

Finally, I tried to run upwards to what I thought was a door instead of to the right where you achieve the "Escape Ending". This made me restart the whole conversation multiple times, which was a little annoying.

Keep making games! (:

Thanks for the feedback! In fact, I was afraid that the music in the first area would give too much medieval vibes, but thanks for letting me know that you feel the same, that means I can finally make medieval music!

DISCLAIMER:

This game contains a lack of think

The steam logo killed me );

10/10

It's an honor

Amazing!!!

Great game!
Though, my computer mouse got jealous...

(3 edits)

Spoiler alert!

Try using the torch as a lever...

This is fitting the theme rediculously good!

Looking forward to see the final game! (You should maybe be able to become a letter in the win screen)

Nice concept! (I got 100 000 score)

If I developed this game, I would add a maximum of leaves per stem, because right now I don't see any purpose of building stem.

In addition, it would also be cool if you could grow some fruits that generated score. It is not very fun to just wait for the score counter to increase.

Good job!

Nice!

I really like this game and it's mechanics. It is very intuitive and easy to learn.

I died when the S.T.O.R.M raided the village, and the try again button did not work. I would really like to see what happens after you beat the raid! Though, I'm not playing it from the beginning again.

Great job made in just one week!

Thank you so much for the positive feedback!
(:

Thank you (:

(1 edit)

Thanks (:

Wow! You guys have a lot of opportunities with this game if you ask me. You really made a great job combining the art, audio, game mechanics, well basically everything. Very smart to have the controls and the volume settings as a part of the game scene. I want to see a continuation of this game!

Very interesting concept! I have never seen a game like that before.

Great! I see a future in this game

(1 edit)

This is quite a unique and fun game! Apparently, combining dialogues and arguing techniques with a small puzzle made a great mix!