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(+2)

Highly sophisticated game. Made in one week? Incredible! 

I played through the entire game, and I one thing I would love to see, is easter eggs that could be found when searching in the most unexpected areas, as I usually do... 

In addition, I got the "Acceptance Ending" even when I got caught by Death, maybe that should have been another ending. 

Finally, I tried to run upwards to what I thought was a door instead of to the right where you achieve the "Escape Ending". This made me restart the whole conversation multiple times, which was a little annoying.

Keep making games! (:

Thank you for all your critique! We would've definitely added easter eggs and some side character NPCs if we had the time! I agree that would've made this game a lot more immersive and fun! And I also agree that being caught by Death should've been another ending, probably with its own ending art. That ending was honestly kind of an afterthought when I realized that would technically be another ending, but we didn't have time to add it. Sorry that the the ending part was confusing! We should've added more direction as to where exactly you were supposed to run. 

Thanks again for the critique and for playing!!