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CrypticSky

249
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2
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42
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A member registered Mar 20, 2020 · View creator page →

Creator of

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Very charming! A few notes:
- Lovely visuals, and the sounds are nice and non-intrusive, everything reads clearly. Great work
- Puzzle difficulty felt balanced, not too easy, not too hard for a first world, you learn the mechanics by yourself
- I was confused why a single level had nuts and bolt particles but none of the others even though they're non-interactable (did I just not notice them elsewhere? Were they supposed to be there for a particular reason?)
- the keys are correctly placed on a non-QWERTY keyboard (so no issue playing with them, left is left) but they display wrong (ex. my keyboard is AZERTY, so using the A keybind is me pushing the Q key, but it still displays as A)
If you have access to detecting physical vs value of the key, could be useful to match the display to the value of the key while keeping the physical key binds as they are. I've seen some Unity games pull it off so it should be possible. Thanks for making the keybinds physical + allowing rebind though, it's a pain every time the dev has a QWERTY keyboard and doesn't think of other possibilities (this is a solid 90% of the time, even a big budget Unity game like Genshin Impact had that issue) =w=;;
- I love the robot's little faces! Magnus and they don't have a ton of character yet though, it could be fun for them to interact a little more so the game feels less empty? Especially since the beginning puzzles are fairly easy, it wouldn't be too distracting. Get us attached? :3 (maybe idle conversations that can be toggled off for people who want to focus on gameplay?)

Enjoyed this demo very much :D

Have a good break! Rest well :3

looking so good 👌 

This is amazing! I've been drooling about your art on twitter for years... I adore your style, it's an honor to make something with it :D

This game's alright, but it feels too precise for the kind of game it is, it's hard to aim precisely for the enemies with such a narrow bullet, and you quickly get overrun without any way to sweep swarming enemies :/

ohh sleeek

Hey, I don't recommend putting your assets's preview plain like this- people might just copy paste those and not pay you!

Your art is very nice that would be a shame

HECK YEAAA

this all got to be fake plants. yall have plants in the metro???
awesome art as always~

very nice work!! looking forward to the next theme!

The crow :DDDD

the crows are so cute! would be nice to have other views of it :>

woah, bleeding pumpkins are so creepy! :0

very fun game :DD addictive

This is pretty fun! those chickens kept taking me by surprise though: xD 

so spooky :D

candles!!! they look amazing :D

WOAH, SCARY!!!

very nice :D

Oh my, COFFINS AND GRAVES... dracula is coming to getcha!

Great, that's how we all learn!

right! i saw it in the title after tabbing out but it wasn’t written in the description xD

Is this for MV or MZ?

awesome stuff!!!

woaah looks great!!! this water def looks more put together :DDD love the fire too!! 

bounce bounce bounce bounce

this is such a nice complex truck woah :000 so much hard work~

heck yeah!! great looking truck

eyyy very nice!! would be nice to have a blinds open version to put trucks in there :0?

love the sign owo

EYYY FIREFIGHTERS!!!! :D

nice rocks :3 can we find them on their own anywhere?

veeeeery nice, love the throwable rope idea

GLUB GLUB!! really makes me want to see some of the town assets as an old flooded city… miyazaki vibe

ooo very cute stairs! and a nice waterfall too!! :-) I wonder if salmons can climb it? 

Wow, this game is super hard. Hm it's kind of a shame you have to do an entire game before you can try again, when you mess up early in a level it can literally ruin the entire thing. Makes it harder and more frustrating to learn how to correctly place houses

also several times I correctly placed a house at the wrong time by accident, which makes it impossible to place later... double loss  :')

Cute little game! I had fun wiggling :D

Oh also sometimes the keyboard plays the letter hit animation but nothing gets inputed, I think that's a bug

The concept of this game is interesting, but the paper throwing is so imprecise that even if you know what the code word is, you'll spend fifty tries to input it... an aiming line would greatly improve the gameplay so that I'm not guesstimating whether I'll hit E or I for the fifth time in a row. Especially since there's no back button I can hit, so I have to start over if I mess up >.<

Honestly pretty fun game!! I like the concept. It's a little hard to predict how the snake is going to move though, also you can go outside the game area if you go around (and get stuck)
I also don't really get the death logic because sometimes I clip through and it's fine but other times not ?-?

Aside from those though, very clever to kind of just climb on yourself, I'm definitely having fun through the struggling