Hello! Very cool plugin :D I do find it seems incompatible with Vizustella's events and movement plugin though; when both are enabled the familiar refuses to move (the enemies CAN move strangely enough). From what I've looked at, update isn't being called? Do you think you could update the plugin to fix this?
Viewing post in Kadajah's Familiar & Pet System for RPG Maker MZ comments
Hey CrypticSky, Could you please share the list of plugins you use and report if you see any errors in the console (F8)?
I will do my best to identify which plugin is causing the conflict and, if possible, modify the classes or handling to work around it.
Perhaps I don't have the plugin or can't access the plugin's documentation; in that case, I'll ask for some time to study an alternative or create a compatibility mode with code overriding.
I apologize for the inconvenience, but it's possible we'll need to perform some tests for an accurate diagnosis and solution.