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crymblade

19
Posts
5
Following
A member registered Feb 11, 2017

Recent community posts

A certain someone preparing....replacements?

those damn pointy poltergeists

I recall there's a rope on the far right of this zone that I never figured out how to get there

The void is a strange, strange place

The mining town library

3rd and 4th floor are fairly obvious, so it's just the 1st and 2nd floor that you can potentially miss in a haphazard search.

Oh right, I forgot: Sky Eye has incorrect description for weakness/immunity.


Found the last key, I really just got lost in the place and missed it.

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So it DOES exist. I'm missing Tourmaline. I've looked multiple times without finding it, guess I'll check the fiend area again.


FOUND IT. Jeebus, guess I missed too much escort dialogue. Now I can't think of anything I'm missing, unless there's a second thing to do with the Hedge leaves or there's entire gear I missed.

(2 edits)

Not cryogem. Underneath the Academy you get the different element jewel medals, but 1 is missing.


Hmm, I'm missing a sidequest? How curious. 2 available and 89 complete, I guess I am missing one. Unless the to be continued is the 3rd


That's weird. I checked and the Frozen Flare didn't count the first time? Is it because the fight was interrupted? I suppose that makes sense but I definitely didn't catch that.

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Okay, done with chapter 4 and NOW I'm sure I've done everything I can see.

Lanterngeists don't seem to be working at all. Takes damage from water+multi elem, and sometimes survives at 0 hp while softened?

Riftkeeper isn't gaining starforce from damage taken

If you spamclick Bad egg's intro, the music doesn't get a chance to load properly. Not very important though

Small Fortune doesn't seem to stack

That's it for the bugs, but I can't seem to find monster 208 or the ice jewel medal. Also, if you've got colorblind settings, you might want something similar for cliff climbing, I needed to go full screen to barely see that stuff. Also missing 1 sanctum key for the treasure rooms beside the end, not sure if that's intentional.

Bug: One of the sanctum keys is not needed....because the door outside the fairy ring is completely locked. The wall BESIDE it, though, can be walked through as long as the door is still locked.

Right after rescuing Vantus

Another one: If you teleport to the well from the dragon statue before the dragon, Brill is in her usual outfit but people react as if she's supposed to be there.


Also, I can't for the life of me find this Eidolon Shackled quest, unless-ohhh. The "this is the end of the game" was NOT the end of the game.

Conjure Coins tanks the game's performance. I can maintain a pretty consistent and safe rotation by just blowing up coins, but the game becomes unplayably laggy before it reaches coin Z. I think you should do something like reviving them instead to keep the mechanic without causing memory leaks.

The cliffs surrounding the water crystal hideout. Before entering the cave on the left, there's a tile among the reefs that let you walk on top of the cave.

done with chapter 3, this game has gotten huge. I have also made Brill hilariously powerful with 1.5x1.75x73 ATK with 1.9x1.9x2 hits or Rainfall

Nope, Rauthaz was already dead, tested 3 times before I decided to completely not damage Red Cap first. It might be an event trigger thing, where Red Cap won't run away unless he's at more than 50% health before taking damage to run away.

Found a number of bugs. enemy outside ninja had invisible ATB gauge.


Electromagnetic Shuriken has some weird quantities

Sphinx is talking about Key Stones WITH a space

There's a missing wall in the underwater place

Red Cap round 2's bugged. Recovery Matrix seems to make him immortal.

Haven't checked on this in a VERY long time, probably better off with a fresh save. Do you have anywhere in particular to discuss the game, or just here on itch?