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A member registered Jul 28, 2022

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Hi! Yes absolutely, any help is welcome! I am very much for people putting as much cool content into the game as they want, as long as it is of the same quality and style as the rest of the game

Please contact me me via discord at exicrysis 
Id love to discuss it further

HI! I am making a zombie apocalypse game, similar to Kenshi / CDDA / RimWorld / Zomboid but with a stronger emphasis on personally living and risking yourself, personally commanding and building communities that will outlast yourself, fighting the virus. Visually its a RimWorld copy, but with a more reslistic and a serious tone. So far into the (solo) development I have made a c++ engine from scratch, all the tools and basics to the game is ready to just be filled with content

Please contact me via discord if you are interested - exicrysis

Hello, how are you?

Hello! It would be awesome if you could help with orchestral or ambient music!

Here is a short copypaste / summary of my project:
Im currently developing a project similar to RimWorld / Kenshi / CDDA / Zomboid, but with stronger focus on personal investment, risk and playing as your own character instead of a god-mode (like in rimworld), building a long-lasting society in a dangerous world. Visually I think on copying RimWorld, but with a more serious and realistic tone, darker atmosphere.

Please contact me via discord at exicrysis if you are interested

Hi! It would be awesome if you could help with VO for a radio operator / apocalypse "podcaster"! Please contact me via discord at exicrysis if you are interested

Here is a short copypaste / summary of my project:
Im currently developing a project similar to RimWorld / Kenshi / CDDA / Zomboid, but with stronger focus on personal investment, risk and playing as your own character instead of a god-mode (like in rimworld), building a long-lasting society in a dangerous world. Visually I think on copying RimWorld, but with a more serious and realistic tone, darker atmosphere.

Hi! Im currently developing a project similar to RimWorld / Kenshi / CDDA / Zomboid, but with stronger focus on personal investment, risk and playing as your own character instead of a god-mode (like in rimworld), building a long-lasting society in a dangerous world. Visually I think on copying RimWorld, but with a more serious and realistic tone, darker atmosphere. Are you interested?



Please let me know. If you are, contact me via discord: exicrysis

Yeah sure, any time

Hi! Sorry for a copypaste, but I have explained my project a few times. It would be a great help, if you could help with music / SFX or a voiceover! Anyway, here is the copypaste:

In short - im making a Kenshi / Rimworld / CDDA / Zomboid mix, with a visual and audio style close to Rimworld. It is more focused on presonally "living" in the zombie apocalypse, risking your character (instead of a "god-mode") and building a long-lasting community, explorind the world and the cure. As for the SFX / Voiceovers - I plan on adding in-game NPC radio operators that will broadcast news, events, lore / info and just chat instead of a monotone music stream (kind of similar to what GTA did?) - so it would be great if you wanted to voice over a radio channel NPC!

Currently im quite deep into the development - a c++ engine from scratch, physics, world, lod, rendering, Z levels and such are done - the whole engine is done, its just about filling the world with actual content

Please contact me via discord - exicrysis
or telegram @exicry

Sorry as I am reading it I seem to have copypasted the voiceover one. Here is some info about the lore & art direction:

Visually its basically a more serious RimWorld. Lore - a zombie apocalypse, with romero-style zombies, which evolve into the World War Z-style zombies. Setting is generally realistic, if we dont take into account a made up virus

(1 edit)

Hi! Sorry for a copypaste, but I have explained my project a few times already. Any help with art would be a huge help! I basically need Rimworld graphics redrawn, plus if you want to - some loading screen art, in-game pictures, portraits and such. Anyway, here is the copypaste:

In short - im making a Kenshi / Rimworld / CDDA / Zomboid mix, with a visual and audio style close to Rimworld. It is more focused on presonally "living" in the zombie apocalypse, risking your character (instead of a "god-mode") and building a long-lasting community, explorind the world and the cure. Visually its basically a more serious RimWorld. Lore - a zombie apocalypse, with romero-style zombies, which evolve into the World War Z-style zombies. Setting is generally realistic, if we dont take into account a made up virus

Currently im quite deep into the development - a c++ engine from scratch, physics, world, lod, rendering, Z levels and such are done - the whole engine is done, its just about filling the world with actual content

Please contact me via discord - exicrysis
or telegram @exicry

Hi! I could definitely use some help with SFX, writing and voiceovers (since im talentless in these departments)! Sorry for a copypaste, but I already explained my game a few times, so here is the general copypaste:

In short - im making a Kenshi / Rimworld / CDDA / Zomboid mix, with a visual and audio style close to Rimworld. It is more focused on presonally "living" in the zombie apocalypse, risking your character (instead of a "god-mode") and building a long-lasting community, explorind the world and the cure. As for the SFX / Voiceovers - I plan on adding in-game NPC radio operators that will broadcast news, events, lore / info and just chat instead of a monotone music stream (kind of similar to what GTA did?) - so it would be great if you wanted to voice over a radio channel NPC!

Currently im quite deep into the development - a c++ engine from scratch, physics, world, lod, rendering, Z levels and such are done - the whole engine is done, its just about filling the world with actual content

Copypaste end. Besides that, as for the lore setting (since you mentioned you can do writing) - its realistic-ish about the zombie virus, its evolution (it evolves as the game progresses, from romero style zombies to the world war z style), factions, people and such. Basically game tries to reacreate zombie movies experiences, but interactive and in the game.

Please contact me via discord - exicrysis
or telegram @exicry

Hi! Its a copypaste since I just wrote a similar post about a voiceover but under another thread, so apologies for that. But I am still looking for voice actors! Its also not that big of a deal since its not the main character voiceover, so there is space to try, experiment and make mistakes, and I / testers can give you some feedback. So here is the copypaste:


In short - im making a Kenshi / Rimworld / CDDA / Zomboid mix, with a visual and audio style close to Rimworld. It is more focused on presonally "living" in the zombie apocalypse, risking your character (instead of a "god-mode") and building a long-lasting community, explorind the world and the cure. As for the SFX / Voiceovers - I plan on adding in-game NPC radio operators that will broadcast news, events, lore / info and just chat instead of a monotone music stream (kind of similar to what GTA did?) - so it would be great if you wanted to voice over a radio channel NPC!

Currently im quite deep into the development - a c++ engine from scratch, physics, world, lod, rendering, Z levels and such are done - the whole engine is done, its just about filling the world with actual content

Please contact me via discord - exicrysis
or telegram @exicry

Hi! Voiceover sounds really cool! It would be nice if you could help with my project

In short - im making a Kenshi / Rimworld / CDDA / Zomboid mix, with a visual and audio style close to Rimworld. It is more focused on presonally "living" in the zombie apocalypse, risking your character (instead of a "god-mode") and building a long-lasting community, explorind the world and the cure. As for the SFX / Voiceovers - I plan on adding in-game NPC radio operators that will broadcast news, events, lore / info and just chat instead of a monotone music stream (kind of similar to what GTA did?) - so it would be great if you wanted to voice over a radio channel NPC!

Currently im quite deep into the development - a c++ engine from scratch, physics, world, lod, rendering, Z levels and such are done - the whole engine is done, its just about filling the world with actual content

Please contact me via discord - exicrysis
or telegram @exicry

Hi! I am making a game visually similar to Rimworld, but gameplay - a mix of Kenshi, Rimworld, CDDA and Zomboid with a stronger focus on a serious and realistic setting, generating experiences, personally "living" and risking yourself in the apocalypse and building a community that will last past your life. I am quite a bit into the development, no sounds or graphics yet though. Are you interested in helping? I will add a few literal NPCs that do "radio broadcasts" of music, so you can add your own music and some lore radio chatter if you want to (although music currently in your portfolio is a bit out of style). If you can do voiceovers, that would be awesome too! (for the in-game radio operator NPC). Its not going to (likely) be the main soundtrack, but I would love to add some variety! You will also be credited 100%

As for the state of the game - ive built a performant c++ engine from stratch, collisions, lod, ECS, rendering, shaders, game world (with Z levels!), entities, basic physics, content creation / debug tools and such. There still a lot of work to do with AI, ballistics, crafting and such - but its not as far

Please contact me if you are interested

Sure, that would be awesome!
Can you contact me via telegram or discord so we can chat there? 

Hi! I am making a game similar to CDDA / Project Zomboid with a focus on generating interesting experiences, with a bigger focus on playing it "yourself" instead of a god-mode, building a stable community in a dangerous apocalypse. I plan on darker rimworld-style graphics and your help here would be greatly appreciated

So for now I have a working, performant c++ engine with physics, lod, textures, shaders, debug and basic world / entity creation tools, simple UI. For example you can add objects, textures, move stuff around and such

Please contact me via telegram (preferable) at @exicry or discord - exicrysis

Here I made a quick minecraft birch wall and a torso as an example

Hi! Please, contact me via a discord: ILuvUMyExistentialCrisis#9098

Hi! Please, contact me via discord, if you are still interested. ILuvUMyExistentialCrisis#9098

Hi! I am no artist myself, but I believe you can learn from me a few things about how to do art specifically for games.
Me and my partner are currently working on a Minecraft:Bedrock Edition RP/RPG Idle-clicker project and I think about trying a small descision-making emotional storytelling prototype for a game on GameMaker MV - feel free to write me on discord, if that sounds interesting for you.
ILuvUMyExistentialCrisis#9098