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Crazy_wackamole

47
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A member registered Aug 02, 2020

Recent community posts

> Can I ask what audio log you made it to? To be 100% truthful, I haven't edited and implemented anything after, I think, audio log six yet.
...Then I'm pretty sure that I did all of the audio logs.

Even if that's the case, I can't view the full transcript text for the log & can only see the beginning parts of it. For now, being able to see the audio log's entire text would be enough.

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The demo stutters & lags a lot for me. The audio logs don't even play anymore. :(

EDIT: All bugs that I've encountered:
- The audio logs don't play at all now, they just get stuck at the beginning & play no audio & make no progress. Previously they lagged & stuttered.

- If I play the snake game until the timer runs out, it doesn't allocate resources, or allow me to allocate at all. I am forced to take a fail.

 

- The blocks in the stacking minigame will jitter violently and sometimes will not allow me to successfully stack said blocks.



Great game!

Love the update, especially the new endless mode! Chose to use the Synthcrops to beat the game.




The crisis doesn't clear away.

Concept's intriguing & could work, but requires the following to be addressed:

  • Sanity drain via breaches must be reduced dramatically (10 at most) 
  • Stipend must come in quicker (every 10 secs)
  • The type of anomaly cannot be random & has to be choosable to the player, so that they can pick up safe anomalies in the beginning. Otherwise....
  • ...Security guards (or some kind of threat draining) need to be immediately available at start, not locked 
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I don't like the new layout.


I liked this game because it was minimalist & everything could be CSS compacted into a 800 px height frame. The new layout makes it near impossible to now do so.

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Thanks :P 
Enjoyed the game for what it's worth

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Both my 10 & 12 run scores got deleted.... :(

Dimava's right: Server side validation's desperately needed to validate scores.

Edit: Got it down to 9 rounds :)



The first round needed to be at least 13 points, and I had to beeline straight through the left path. Had to restart the run if I couldn't hit the Circle before I started Run #4. 


Then I stuck with one side of the circle whilst picking up the Angel Ring, Watermelon & Birth Certificate. Filled up the end of the circle first, before filling in the rest of the circle, and then working back upwards.

Cannot zoom out in game, and stuck to one resolution. Everything is either off-screen, or too big.

The game is too large for my 1366x768 screen. An 800x600 version or smaller would be preferred.

Got caught in the "Green Energy" trap as well. Made it impossible to fulfill the blue/red objective.

Nice little puzzle game; Loved it 👍

1366x768.

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I tried playing the Windows version as well, and it was still sluggish. :(

 The crux of the issue is more in the game itself,  rather than where it's being executed in.

The game's window can't be resized. Even though the game says 1280x720, it overflows my screen and cuts off at the bottom part.

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Tried playing it. A few notes:


- The spinning globe is a major distraction. I had to continuously pan around the globe to keep track of each region's progress.
- The recovery system is way too fast. I was barely able to get a region beyond 20% before they recovered.

Great demo 👍

My biggest suggestion is that there should be a way for the buildings to auto-upgrade themselves & increase their electric demands.

Great game! Instantly recognized the Gnorp Apologue influence.

Managed to beat everyone else and bankrupt them :)

Great game; Can't wait for the multi-processor & marketing features to be shipped :P

The last level definitely took several re-tilings to get it right. Great game!

The days move way too slowly: I'm always putting the game on fast forward and it still feels 5x too slow.

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The 'Enhanced Human' doesn't have a portrait when they're not old.

Further reply: ....My brain can't stop thinking about expanding the 'Personal' game mode. I've already patched in 2 additional upgrades & am in the process of adding more actions & tweaks.

Played the new mode. It was a treat ♥ 

One suggested tweak: Add a `stroke-linecap="round"` property to the tail to make the end rounded.

Loved the game ♥

As shown in the title, the Community College could be another purchasable building.

  • Change classes / coursework to include hypnotic suggestions
  • Advertise the college to attract new students / hire teachers (new NPC spawner)
  • Upgrade classrooms to help students with learning

Finished it in an hour: Great game 👍

Possible improvements:

- Minimize panels to reduce necessary animation renders

The days go by too fast: It feels like it's on 3x speed

> "Stop the Darkness"

Haven't heard that name in a long while :)


Great game: Already wishlisted it on Steam. Looking forward to its release.

You've added too much brown sugar.

Neat game 👍

330


Done; Took a few tries, but the game holds up well.

Using setIntervals and click events, I was able to get to about 3500 years old.

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...the game is incomplete.

Looking at the source code, anything from "Take out a loan" onwards has not yet been implemented. (Check upgrades.ts)

There's a lot of empty space on the web version. The middle part should take up at least 70% of the total width of the game.

I don't think so. The shredder simply just jams too much to make it past 90 years.