It's simply a render texture with no filtering applied to a quad
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Thank you for the video and feedback!
Oh, I screwed up a bit, the boxes are almost invisible in the environment – you can find something useful in them (pistol ammo in a room at 1.5 for example). It can help : )
Thanks for the awesome video! Usually, It scares me to watch somebody plays my game because of the bugs and flaws in design. But your let's play made my day :D
The weapon can be changed with the mouse wheel. Or by numbers if you download 0.1.p1
The best intro! :D
It would be cool if the bullets and effects were a bit brighter In my opinion. But overall it is a really fun fast-paced shoot 'em up with a great audio work. Very well done!
Thank you for your feedback!
Here is a tip just in case : )
Roll does not save from a direct punch, but opponents beat with a delay. So a good tactic is – quickly roll to be behind his back (when he comes up) and punch from there, and when he turns to you – roll and punch again. Just a bit of practice and everything will turn out!