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Alexey Sigh

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A member registered Aug 14, 2017 · View creator page →

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Thank you! 
It's simply a render texture with no filtering applied to a quad

Thank you for your feedback!

I made a little update with an arrows support

Sounds and music would be there a bit later in a post-jam update : )

Thanks a lot! 

I understand why sounds is critical but I really wanted to focus on design for this jam specifically so I really glad to hear it : )

Thank you!

Yeah, next week I'm going to upload post-jam update for Windows

Thanks!

You can press R to restart level at any time : )

Thank you!

Yeah, I wish I had time for sounds. Maybe in a post-jam update if it happens

Thank you! : )

Thank you! : )

Ha-ha, thank you! : )

It was really fun to work on this game. Thanks for the jam!

haha this is so cool :D 

Great speedrun, Dooboofloo!

Thank you for your feedback!

- Yep, the sensitivity in the list. You can rebind all keys in the Input tab (in the configuration window)

- Yeah, I'll try to make zombies more fair to deal with

- Done it! : ) 

- I'll think about it

Here is the first place where you can find it : )

Thanks!
It is okay and totally appreciated in fact 😌

It's odd 🤔

Try to download MF_0.1.p1.zip

Hi, bearman101!

Try WinRAR https://www.rarlab.com/download.htm

Thank you for the video and feedback! 
Oh, I screwed up a bit, the boxes are almost invisible in the environment – you can find something useful in them (pistol ammo in a room at 1.5 for example). It can help : )

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Thanks for the awesome video! Usually, It scares me to watch somebody plays my game because of the bugs and flaws in design. But your let's play made my day :D

The weapon can be changed with the mouse wheel. Or by numbers if you download 0.1.p1

Thank you!

Hmm, it seems I should hide secrets better )

Thanks!

Oh, the cursor must be locked. But I did an additional check on unpause. Also, I added a right stick support and some other missing buttons. Haha, very unusual on the gamepad :D

Thank you! 
And yes – there will be an update : )

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Since the jam is over there won't be much attention to it. So it is slim indeed, but I have some thoughts 🤔

Thank you so much!
I really enjoyed watching your video :D 

Thank you for your feedback!
I've just added a new version (v1.01), in which the jump from the edge became easier. I hope it helps : )

Thank you for the nice video and your feedback! :D

Yeah, I will definitely do something more in the future with that kind of style 😌

Thank you! I did 👍

Just download the archive, unzip it and run hlme.exe
If you have a 32-bit version of Windows download hlme_32.zip 

Haha great video! 😄

Thank you! : )

Yay! Thank you very much!
Get a cool let's play – achieved :D

Thanks! : )

Gorgeous pixel-art! The game overall is very well done. Congrats : )

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Thank you! : )
Yeah, I will definitely add health-kits in the post-jam version

Thanks a lot! : )
Yeah the rolling-guy is pretty dangerous haha 

The best intro! :D
It would be cool if the bullets and effects were a bit brighter In my opinion. But overall it is a really fun fast-paced shoot 'em up with a great audio work. Very well done!

Merciless game! But it is really cool how you managed to do an actual metroidvania for the jam. Good work!

No one expected :D

Very nice game. I definitely see how fun it will be to play this game with friends : )
Good job! 

Thank you for your feedback! 

Here is a tip just in case : )
Roll does not save from a direct punch, but opponents beat with a delay. So a good tactic is – quickly roll to be behind his back (when he comes up) and punch from there, and when he turns to you – roll and punch again. Just a bit of practice and everything will turn out!