Cool concept and loved the art behind this game. I would have added more background music during the game. Good work! :)
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Doom memories came back to me playing this game. Had fun playing it, first time I had to die in boss fight because I didn't have more bullets xD.
I would make pickups dissapear quicker, because sometimes I would pick them, and there were still there some seconds after that, so I didn't know if I had picked them or not.
Despite of that, good job! :)
Loved the background music during all experience, also the art style, that fitted with the game perfectly. Good work, and take care out there! :)
PS: Switching between headphones ON and OFF delays a bit since you press spacebar.
Was a bit frustating with that enemy stars going so fast. I would change the background music, playing during a long session would a bit repetitive. Despite of that, good work and keep making games! :)
Thank you for such a detailed experience about my game, I'm so proud you liked it! I thought about the movement, but in the end it was easier to make a more polished game in 2 days with that mechanic.
I will look for alternatives, maybe increasing the speed at jumping and falling, for a more frantic feeling :)
Regarding with levels dificulty, I tried to strike the balance between difficulty and skill for casual gamer, but will try to balance it in future updates.
First of all, thank you very much for taking the time to play my game and give such a detailed assessment! I'm so glad you liked it, and you felt the whole experience that I wanted to convey, from the old games in which it was normal to die over and over again hahaha.
Sincerely, I was new to PostProcessing effects, and I thought it was a good choise to give it an old style, maybe I will try to improve in future updates ^^, also with new levels and probably a boss fight? We will see :P
I really liked the idea behind this game!. Like other comments below, I got stuck at a corner, not allowing me to continue playing. Maybe a solution could be to add a button to reset your position to the middle center :)