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Cornifer_Caves

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A member registered Feb 26, 2022 · View creator page →

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;3

Woah super cool, i love the element combining mechanic the controls are strange but turn out to be quite intuitive and definitely made the stressful moments a bit silly when I would forget the buttons and spam and inevitably die

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The map randomly generates every run, in the vain of tboi or etg, maybe you got a bad seed?, the rooms arent super varied as we took a page from the rogue-likes that inspired us and made preset rooms that any of the rooms could become but due to time restraints that we all suffered there weren't a lot of rooms we made.

The level generation algorithm chooses the furthest grid space that is also a room to be the boss room, so there is a quirk where it generates a diamond like floor shape and that causes all paths to be very short.

Thank you for your feedback and compliments to the art, I handled that while Penguin did level generation and enemies. I hope that cleared it up if you still don't understand maybe he can shed some more light on it.

:)
* edit *

I have looked at the algorithm and what i noticed is the boss room spawns usually abt 2-3 rooms away because the target the amount of rooms the system wants to make is 12, every other grid position is filled with a hallway so that 2-3 away is actually 4-6 away so finding the right way to go can make the level feel small but in actuality the level gen is just janky


Super cute and fun, i love the art and dodgeball themed games are always so fun!

definitely 100% adding that in after the jam, I handled the player (including weapons and bullets), whereas Penguin handled enemies which is why we didnt get any sfx or particles for the enemies getting hit cause we both did them with like no overlap on our own. The all the audio is messed up in godot (no clue whats going on) so balancing the noise levels especially for that "ambient"  noise was like just an afterthought i never got to by the deadline :) thank you for your feedback!

Great take on the challenge love the clean minimalist style

i think there were 7 guns, and 6 passives? not too sure on the numbers but one run shows most the content we managed to make, I had quite a few sprites mad up for items and weapons that didnt make it in. Thank you for ur feedback!

The games visual style is so clean, the concept is so cool i havent seen or heard of crank but it still seemed really intuitive good job! :)

This game is so adorable 

How on earth does anyone pull this off!? thats so cool!

Woah the art is so crazy drawing all those sprites would have taken me the whole jam's length !

Super clean and polish feel :)

I love the resource management elements and the hexagonal combat grid, mindboggling for 7 days

Super cool approach!

The sound is supposed to be way quieter, and like atmospheric idk why it ended up so loud, I will definitely fix / remove this after the jam

Dude that was so were i meant to go with the movement system but just in efforts of getting everything done i wanted to keep the player just super simple, I'm planning on updating after the jam and better movement is 100% on the list, Thank you for the feedback I really appreciate it!

I cannot comprehend the brain power required to make a 3d rogue-like like this, this is so cool!

Adorable visuals and style great entry :)

A great take on an fps roguelike, and i love the hand animations and sprites

Just absolutely wow the spells are so fun to build and find out what they do and the system is so intuitive

This game has amazing style and feels super polished

The game played super well, loved the simplistic play style and art, the CW and CCW buttons confused me until i realised they were clock wise and counter clock wise

Super cool and unique take on a rogue-like, visuals were really nice but control scheme confused me a little but it doesn't detract from how fun the game was

Yeah, its supposed to be like really quiet and subtle but somewhere in the process it got louder and I hadn't noticed

Thank you for your feedback :)

I'm in the process of updating this game

I got copyrighted so the embed doesn't work and I took the link out but I'll add it back in

Turnips don't work, I uh made a spelling mistake

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Growing turnips doesn't work due to a spelling mistake lol

Super cute

I'm very confused on the graphics but the game is fun

Fast paced and fun. I love the graphics

Fast paced and fun. I love the graphics

Creattive take on the theme

this is insane for a jam game. so cool!

Really fun, why's your character blurry

Challenging and fun

Complete banger of a game

We did the same jam that's crazy

Took the theme super literally, really cool concept

Thank you!