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Conor Mulligan

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A member registered Apr 05, 2015 · View creator page →

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That's very kind, thank you! I'm a lousy modeller and I wish I was able to do more, but it was fun coming up with package ideas.

Thanks for checking it out! You're totally right about the amount of variance — in hindsight, I probably should've had at least two conveyor belts going in the scene.

Glad you appreciated the Buckfast reference — I have fond memories of slugging it behind the school as a teenager so I felt it was only right to give it a shoutout!

Really cool! The Hitman gag put a smile on my face, although I would've gone for a fire extinguisher :P

This was a lot of fun and had some really great writing! I played on Safari the first time through and the audio didn't work, though, so if anyone else tries this on Mac OS they might want to use Chrome or Firefox.

Thanks for checking the game out, folks! You're all absolutely right about its simplicity; I had originally planned on doing three stages of escalating difficulty; later scenes would've included objects with more mass like other road traffic and timed objects like a railroad crossing, but unfortunately I didn't have much time to spend with the game over the weekend so I had to cut my losses.