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A member registered Apr 14, 2017 · View creator page →

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Sorry if this is annoying question (or I just missed it somewhere) but do you have a rough estimate of when KS will launch? Currently unemployed through mid-march/early april and am really hoping I don't miss out being able to support this :(

Take care of yourself! I am so excited :)

Congrats on release, I'm downloading now! I've loved your other work and I'm sure I'll love this one too :)

Awesome news, thanks so much for the update :)

I *LOVE* Their expressions, so excited to hear that it's coming along nicely!


Awesome news, going to play asap!

Super exciting!!!

Exciting news!!!!!!!

OOH, awesome news!  Can't wait to read them!!



Honestly a huge throwback to my SWTOR days, from the fun, realistic, silly (and sometimes serious) guild chat, to the spambot PMs,.  Just all the joy and nostalgia of that era of life for me.  Plus everyone, especially the ROs/LIs just feel so real and human, with their very realistic problems and busy lives.

I LOVE being able to interact so much with my guildmates and I love the beautiful art (and adorable pets!!!  PLAY FOR THE PETS PEOPLE) god this is probably my most anticipated game right now, can't wait for the full release.

So excited!! Will come back here and leave a review once I've finished playing a few run throughs!!

Ooh I love the Duke's outfits, very nice!!!!!!!!!!  Thanks for all the updates!!!!!!  I look forward to playing the prince's route in full too the second I have some time!

That's amazing!!!! You've put so much work and love into this and it shows!!  Will be anxious to see how the vote turns out (I think I have that ability from my tier so if I do I'll pop in shortly and put in my two cents!)

(Disclaimer, I bought this game on a whim a few hours ago and I have only done Liam's route so far but I couldn't wait any longer to gush!!!  And it is just pure gushing.  Like I'm not even sure if this makes sense lol.)  Also I just spilled a bunch of personal information to illustrate my feelings about certain themes and characters so sorry if it is A LOT.


I LOVED THIS.  The story was good and handled some heavy themes, but in a respectful, mature way.  The art was pretty, the characters were amazing and showed incredible growth.  Liam was adorable, though I was lowkey expecting him to be a werewolf.  Ella (the name I gave the zombie) was tsundere and more reserved, a good contrast to Liam and Sam, but I found her likable from the start unlike a lot of more tsun's who veer WAY into the "total jerk" field.  She actually reminded me a ton of one of my close real life friends, just in her mannerisms and personality, but also how she clearly cared for Sam and spoke her mind and was super strong.  Also I know I already said this, but I can't believe how good the character development was across the board.  I liked the mixture of fantasy and modern life and appreciate the depiction of customer service life (I work in a customer call service center and can confirm some people are just so fucking stupid.  JUST SO STUPID.)  

I thought the character backgrounds with the parents and also how it dealt realistically with the struggle of doing what you love vs what people expect vs what will allow you to have a stable and comfortable life.  I liked that Liam picked [redacted] back up and tried to once again, but I also liked that Sam decided to start with accounting and do baking on the side as opposed to going full hog (as most stories end with the character chasing or achieving all their dreams but sometimes it's just not realistic, so it was realistic while also being satisfying and open ended.)

I identified a ton with the characters struggles as well.  Like Sam I've spend a large portion of my life basing my value on if I am of use to others and being terrified that people will leave if I ask too much of them.  It's something I still struggle with and I loved to see it addressed so beautifully and sensitively to acknowledge how people can end up in that mindset while ALSO encouraging growth.  In addition, while I'm fully white and can't identify with some of the specific character cultural struggles, I can identify with having a family life that was not ideal.  I do wish that we got to see Sam tell her parents to go to hell, but at the same time I get that that was kind of open ended.  My family life was quite fractured, most of the people who caused that abuse are gone now, but some of my relationships are still quite fraught, such as with my father, who has a habit of rejecting anything he doesn't understand and also just being real garbage sometimes, but still genuinely trying to do what's best for me.  I still love him and am in contact with him, so while it would have been satisfying to see Sam cut them off, at the same time it feels realistic, things are rarely that clean, even when it hurts.  GOOD FOR LIAM FOR STRIKING OUT THOUGH.

Also maybe I'm just not looking in the right spot, but when it comes to visual novels/video games I don't think I've ever played a trans protagonist?  Other quuer (lgb) shows up sometimes, but I rarely see trans characters and stories delved into I loved it.  I'm not "fully" trans, but I am nonbinary, so I related to a lot of aspects.  I am also bi, and have faced many of the things Liam described.  It made me tear up.  I know some people don't want bigotry to be brought up in stories because sometimes you just don't want to read/play about things you already know that are painful, but at the same time there was something almost so healing about seeing issues important to me not just brushed aside, but acknowledged where it fit and handled with gentleness and maturity, without brushing away the ugliness, but at the same time showing that to some people those factors won't matter ever and that you deserve to loved not just in spite of, but because of those differences, and that there are people willing to do that out there!!  I also appreciated that sex was optional without affecting the romance at all.

The artbook was SUPER cute by the way.  Loved it.

ALSO ALSO all the references like "Backier" and "Dark Spirits" were HILARIOUS and I was proud of myself for understanding so many.  Maybe that just means that I'm a nerd though.

Anyway, yeah over all I LOVE this game.  It's 2am because I foolishly started playing at like 11 so I will have to finish Ella's route tomorrow.  But yeah.  Incredible.  A favorite for sure, I'm going to follow you guys and if you ever do kickstarter or another VN or something I will be first in line to play.

This is getting long and I'm so tired and there's other aspects I want to touch on (the humor was great!!  And I appreciate Sam being greeted with the start to a potential horror movie and yet after the initial shock just kinda being like "cool this is my life now, I guess" LOL though I wish I could have seen the meeting of Liam and Ella in game, I just feels like that has a high potential of comedy.  Also it was just CUTE.) BUT YEAH 5/5 LOVE IT THANKS SO MUCH FOR CREATING THIS.

Have a good night!  I hope this wasn't too weird and rambly, haha, but yeah, thank you so much for telling this story!!!  You are a wonderful artist, storyteller, and writer.  

Awesome, I'll redownload and finish it up!  Looking forward to it :)

Hi!  So I finally got a moment to play again and I am really enjoying it so far (the writing is really descriptive and interesting!)  However, I found another error with the 1.5 demo.  I'd rather not send a screenshot as the only email I have uses my full name, so I'll try my best to describe it here.  It's right after you get off the boat and carriage.  The previous line before the error is "I would have liked KaiYang, I think, if not for all the damp and salt that saturated everything.  The food, the air, even the water (despite being poured through an odd machine before it was safe to drink) tasted of salt."

The next screen is the following error: 


I'm sorry, but an uncaught exception occurred.

While running game code:

Exception: DynamicImage u'images/sprites/xiyun/[age]/base2.png': could not find image. (u'images/sprites/xiyun/0/base2.png')

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "s1.rpyc", line 225, in script

  File "renpy/", line 1438, in execute

    renpy.exports.with_statement(trans, paired)

  File "renpy/", line 1682, in with_statement

    return, paired, clear=clear)

  File "renpy/display/", line 2718, in do_with


  File "renpy/display/", line 3276, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/", line 3694, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/", line 558, in visit_all

    for d in self.visit():

  File "renpy/display/", line 744, in visit


  File "renpy/display/", line 652, in find_target

    raise Exception(error)

Exception: DynamicImage u'images/sprites/xiyun/[age]/base2.png': could not find image. (u'images/sprites/xiyun/0/base2.png')



Promise & Prophecy Demo 1.5

Mon Sep  6 18:54:05 2021


Sorry for the bother, this game seems quite interesting and so far I've liked what I've seen!

Awesome!  I'll redownload and play this evening.  I'm excited :)

Hi, only a few screens in and I'm getting a rollback error about Alfons' sprite

Anywhere I could email a screenshot? 

Ahhhh so excited!!!  I can't wait to play the prince's route :D

Awesome news!  Time for another playthrough then :)

(1 edit)

I LOVE THIS.  The characters are amazing, the writing is great, the art is pretty, there's lots of choices and the MC has a strong personality.  Plus I love royal settings and childhood friend romances and fantasy and uh basically everything in this game.  It's amazing.  I am SO excited and will continue watching development closely and cheering you on.  Alexander is my favorite but I was surprised how much I like Theodore he's fun to tease.  Asha is great too.  Just amazing, you can see how much love was put into this game and I've enjoyed every second.  And that cliffhanger!!!! WOW. Thank you for sharing your story!!

Super excited, downloading the update now!  

Take care,

I was going to type a comment that was just "AHHHHHHHHH" but I feel like I should say more then that, needless to say I'm really excited!

woo!  Super excited for this game.  I'll keep an eye out for the demo!

I generally don't play demos because I've been burned before where I fall in love with games and they get abandoned, but I may just crack for Truths Untold.  It just sounds so good, plenty of choices, able to shape the MCs personality, and it has my favorite trope of all time: a childhood friend LI.  I'll definitely be keeping an eye on this at any rate!

Exciting news!

You should totally play it, the demo itself is already out!

Awesome!!!  Thanks for the update, I'm really excited :)

Exciting news!  Thanks so much for your hard work, It's so exciting to see this game come to life!

Take care!

Yay!!  Congratulations, this is awesome!!  Downloading now!

I am so excited!!  Thanks so much for the update, TROS is one of my favorite VNs ever and I expect to love TTOW even more!

My mother has cancer, so I know how much work/how draining it is emotionally to take care of someone who is so sick, please do take care of yourself.

Sounds like a lot got accomplished anyway!  And I love these side character designs, they're beautiful!

Ooh I'm excited!

Oh thanks for the recommendations, I'll check them out for sure!  

Hope you have a good day too!

Awesome to hear about all of the new features!  I'm intrigued by the chance to have a bad outcome, I don't think I know any other VN that does that.

I like how symmetrical the Eminence is lol.

Hope you're staying safe, but I am really excited about this so thanks so much for the update!

This was super cute!

Hope you guys are staying safe as well, thanks for the update.  I am EXCITED.  Sounds like this game will end up pretty long, I can't wait :)

Art is beautiful as well!  Fen does not look happy to see us LOL

(2 edits)

Most developers are working on other commercial projects, so this isn't a priority, however, it has not been cancelled.  Here's a message from Windchimes (the lead developer)  after someone asked about it on February 4th, 2020:

"Hey! Thanks for asking <3 Sorry for the late reply. I've been sick so I've been staying off the computer and didn't see this until now. 

Honestly, right now I can't really say when there'll be more game updates. Pretty much everyone in the team has been busy with their own projects / freelancing commissions, so progress has been slow. Unfortunately, I haven't been able to find the time to squeeze in time to work on LiD's new updated demo into my schedule lately between holiday season (Christmas then CNY) and my own commercial project which takes priority at the moment. I'll try to reevaluate my schedule and see if I can work something out and get back to you guys later on with a better answer. Sorry! And thank you for the continuous support <3"

Best bet to contact developers/get updates is likely through their discord server, I have included the link below.  I am excited too, I also loved the NaNo version! :)

thanks so much for your hard work!! :D