Whatsup Rei, I just wrote you an email.
collinsey
Creator of
Recent community posts

Hello QueenFaith. You played this game on a game jam version. Now a fully polished and refined version is out. You can check it out now. I would love to see how you play it on your youtube channel Thanks:
https://playgama.com/game/we-are-in-a-simulation-simulator
Honestly speaking, I havent played a better game than this on this jam. You got my 5 stars only missing one on the gameplay where I didnt well understand how the gun chamber things at the bottom work. You did well in incoorporating the theme such as getting different weapons randomly.
Jam aside, if you will continue with this project, even if you got rid of the dice and used a revolver chamber ui element that rotates to randomize an ability such as the number of bullets received, it would still fit the theme perfectly. This is my best game. Well done.
Nice gameplay, I personally like short paced gameplay (only my preference), it would make a good mobile game. I understand a bot is supposed to be bought to make mining alot easier. Would be awesome too if I could pay the developer so that I can skip mining for some items. I managed to play for 30+ minutes, its comforting to some degree, but I couldnt hold up until the last empty box that required 20 metal items. Nice.
Nice game, puts you on edge. I played this game before the updates, when you could buy the colors in a shop and time slowed when using the shop. Good to see you shuffled the mechanics. I was used to the previous gameplay, now I am bad and I cant get past level 3.
Its difficult to control the colors using numeric keys while still using WASD to steer. Using the mouse to choose colors requires some serious coordination, to look at the correct color. This puts you on edge.
Nice gameplay & nice IAP shop.
I haven't ever played stumble guys but I know it. I understand you are trying to win the jam, but it is inadequate for someone to play battlefield, and then after playing call of duty for you to say that you played the game in battlefield before because its a first person shooter. I just ask you respectfully to be more insightful of other jammer's projects and try to understand it better before leaving such feedback. You could play mortal kombat and street fighter, but its incorrect to say that you played streetfighter in mortal kombat with different characters.
Hello there, I want to thank you for playing the game. I thought of that earlier, Some kind of lava on the ground but decided to scrap the idea after deciding to space out some hexagons in the world to get varying player times. Would be great to revisit that idea again after I recover from my extensive burnout.
Nice concept. At first I did not know that you had to restart multiple times so that you earn money for upgrading and use it to upgrade the ship. I feel like players need the tutorial for that or a notice.
I was also hoping to escape the gravity earlier and float around and upgrade the ship in stages, because it seems repetitive and long to me to lift off multiple times and upgrade the ship every time.
I love the cartoon animations, they bring a vibe to the game.

















