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codename_B

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A member registered Feb 16, 2020 · View creator page →

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That's honestly a great shout, I'll go ahead and do that.

Also thank you for putting this on, this was a great jam.

I don't understand why there are slimes protecting the house from fires, but that said - it was a nice fun puzzle twist and I love slimes (see: Slime Chess) so great job :D

The mine excludes itself, yes. I hear you though!

Thanks! I really wanted to get weird with it

I think this is my favourite of the jam, absolutely fiendish. Any chance of an android build?

I want to see the next evolution of this. Metal: Hellsinger but Slay the Spire kind of vibes. Cards for music is BRILLIANT.

I'll do my best! I think there's only one non-Minesweeper to cleanup from the list?

Another 3D Minesweeper! Love it.

If anything - I'd love it to be juicier! This was nice :)

This one absolutely kicked my ass, even on the easiest difficulty - admittedly I did try it after a full day in the office.

Somewhere between hangman and Minesweeper - this one is really fun! This is one I will remember for a long time, I wonder what the next evolution of these mechanics would look like?

Here you go, thank you again! https://codename-b.itch.io/neon-genesis-match3sweeper/devlog/1506012/why-did-you...

Done! And I'll tone down the CRT too. Let me get a new build up for you in the next couple of hours...

Sent you an invite! I think our gameplay sensibilities match up well.

Really great lil sounds on this game, feels super slick to click around and do stuff. Also really impressive with just HTML, I forget how much pure HTML is just a full game engine these days. I'll have to try my next jam game in pure HTML and js and see how far I can get. Unless you want to work as a team maybe???

I stuck it here https://gx.games/games/v29ydo/factoree-idle-factory-tycoon/

(2 edits)

I have a more optimized build coming after the jam! Managed to 50x the framerate so that should let you push a bit further. And yeah that's something novel I came up with to solve the problem I have with eg: Factorio.

That's actually belts being extra grabby - if you want to be sneaky you can have them pick up stuff from a tile away with the right setup - well noticed!

Yeah! The underground belts were tricky, sorry about that :( using inserters is key to efficient factoree

Not in this build, sorry 😞 maybe a private tab?

Building mechanics and track mechanics felt great! I couldn't seem to complete the later levels despite having (I think) correct solutions.

I wasn't able to figure out how to adopt an animal - maybe I missed being able to click on the van? Seems really cute vibes and I like the rooms!

Really sorry about the bug! I'll for sure look into that to fix for after the jam.

I don't understand it sadly!

Thank you! I did the music myself this time so I wasn't able to get anything beyond an ambient vibe - I'd love to find someone to help with that though so I'll take a look post-jam if anyone is keen.

Fabulous game, peak 2000s web vibes (in the best way). Love it.

No I ran out of time to add that and the prestige system I wanted

Ok but how do I download my tracks

This goes so hard.

Thank you for inspecting the art.

Thanks! Any requests? My focus is gonna be heavily on making it feel good to place/break etc

Hello fellow mwaayk user :D

First pass is out.

Tutorial element is in.

There's now a recipes tab on the build menu!

Clicking an assembler, currently. I'll add another one in the next update.

Ello! You would place down an assembler and choose the science pack output.

I'll do an update tomorrow to add a tutorial element for that.

Thank you for your critique!

Working on a visual overhaul!