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A member registered May 07, 2020 · View creator page →

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Ah, nice. Thanks for the verification and your perspective! Sorry I couldn't say so sooner. This went from a question to an idea, and I hope soon a new feature!

Unsure if your privileges or knowledge extends to this as a moderator here (maybe you do slick backend web development elsewhere), but do you figure implementing these features would not be difficult? Or is that a question better answered by Leafo or whomever has intimate info on this site's infrastructure? I get that this question could be loaded.

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I've yet to need this myself but as far as I've heard from peers who upload to Itch, they can't find a user option for blocking or banning an account from following their own, only from leaving a comment on a page (or hiding those comments from themselves—whichever is the actual mechanic).

Please correct me if I'm wrong on the existence of this feature. But the option to do so I think would put some folks at ease, knowing either that their content is hidden/inaccessible to harassing accounts, minimizing the amount of individual page moderation a creator has to do against a harassing account, and worry none for a notification that a creator has been followed and re-followed by a harassing account.

I would really appreciate an administrator's input on this feature's functionality and implementation—again if it turns out it doesn't exist. If it does, anyone please share how to do so! It's very much appreciated.

Tasty and I streamed for nearly 5 hours, but judges need only watch, of course, the permissible time frame for judging. That basically includes the first two of three games we streamed (Therapy with Dr. Albert Krueger, fishy, and What Grows in the Night).

We take on the roles of two awful creatures who are very blatant about why we suddenly care about human visual novel developers. Language warning. Hope you liked it.

Shh! That's called "refining", and if the final product ends up being as great at this, that's still skill through and through!

I love the worldbuilding in this and I want to explore it further. Jiqiren herself is a very competent, albeit gruff character, but honorably so given her background. The story cuts abruptly, but that means I'll need to wait for the next installment to learn more about her and her superior, the General.

One touch that I really appreciate is how the sprites feel like they exist in the space of the background. A color wash and subtle shading really go a long way.

I'm excited to see what you produce next!

This is the kind of story that had me sit and argue aloud with my own narration. Imagine that, where I read a thought that's meant to be my own, question it, and then in clicking to the next line, its as if my inner dialogue just continued in the story. It's a special kind of madness that plays out for laughs. Existential ones, at times. And at others, it may come off as just plain nonsense for lack of information, but you just have to accept it in playing this bizarre--at times relatable!--character. This, coupled with the scratchy crosshatch of the binary art, felt like a harried trip into a mind that likes to get ahead of itself. I really did enjoy this experience, and I'll love to see it expanded and refined. 

With a handful of fantasy and fable entries to the jam, the concepts and choice of diction presented in this have a much more "hard" sci-fi slant to it, which honestly intrigues me how possibilities and limits are explored within known physics. That said, it's not really the focus as it adds mainly to the worldbuilding. I love the characterizations of Connie and Dolores, one a no-bullshit brain with bad habit, the other an almost impossibly charismatic rallier of dissidents. Understanding this was made in a time frame just shy of two weeks, I'm excited by this story of civil unrest and revolution, and I would love to further explore Connie's ties to engineering the ship, the former disaster, and the context of Dolores' greater role before the downfall.

What can I say? I'm a sucker for crop tops and cutesy romance beats. The tunes and story have so much high-flying energy, and there's that distinct silliness that seems so signature of OHI's stories. You get to appreciate the quieter moments in this short, and there's a point of tension that did get me a little flustered (in a good way!), but overall, it definitely accomplishes what it set out to do: be a lighthearted treat.

What a damn cute game. Light and quirky with this super fun little mix-and-match mechanic that I honestly want to play a few times more just to see what I end up with. And let's not forget that community pride tucked away in there! I'm strapped in for the ride with two alien BFFs (me x Caelia though) with some clever scenarios and a real bop of a soundtrack.

Also well done baiting me with a feature from the highly-esteemed Mike Young. I've yet to hear a better rendition of such tender lowing.

The dynamic between these two goofballs is great and I will never not like Kotachi's dense yet harmless antics. Poor Ophi, but we all know he secretly loves it, in that "Oh God, help me" way.

Also if you don't turn those penguin plushies into a real merch opportunity, I'm going to CRY

This is a story about neglect and reclamation, told through the diaries of a young girl as she grows up into something beautiful, perhaps in a pitiable way. Beyond the story itself, I can and will gush about just how heavily the art weighed on me. It's the thought put behind the handwriting. I saw this child grow up through the style of it, from the waxy, blocky crayon scrawl, to the clunky gradeschool cursive, to the tamer graphite script. I look at that and I can see my youngest niece and nephew in it all, growing up from preschool and fast approaching middle. I remember when they wrote letters backwards. I remember when the schools mandated cursive lessons for a year. I remember myself in middle school having so much to say with a bigger vocab to say it and never enough room on the page. This and other small gems like the exploration of media and the refinement of her art is so damn touching.

I see myself revisiting this one for the journey.

This story exposed me to a Chinese fable that I wasn't at all familiar with, but that's part of my love for this. I'm always thankful of media that expose me to traditional stories of another real-world culture and makes it its own; it's often a celebration of a heritage only the creator can bring alive so uniquely. In this re-imagining, I found myself drawing new conclusions every time I learned a new piece of information about this mysterious heroine, working out how the device of the fable relates to this love story. This work provoked a gasp out of me more than once, I'm proud to admit, and it caught me by surprise a few times. It was a real rollercoaster for me, and just when I thought I'd be left with a tragedy, or something bittersweet, I get one final surprise. With such cleanly minimal art and scripting, the narrative really shines and I am genuinely impressed.

The story and production in this are absolutely fantastic. Continuing from where "The Sixth Prison" left off, I have a serious investment in the worldbuilding. I'm very eager to explore this bleak, isolated sci-fi environment and the sinister machinations that unfold just out of frame. For what was made in so short a time, it's such a satisfying build up, the characters felt palpable, and the sound cues were unnervingly immersive. I really want to see where this goes and I'm secretly upset that I have to wait, LOL

Very impressed with the design choices and some key scene direction in this story! In foregoing (most) color for a binary art style, focus on select animated patterns and disorienting transitions made me feel as disturbed and invaded as the main character, Callida. By the end of this story, my cogs were turning as to what role we play as the viewer sifting through Callida's memories. I have my guesses considering how the themes unfurl, but there's plenty of room for interpretation, which makes for great talking points among readers!

Also, Spero's dancing is hella cute. Really enjoyed this one.

Absolutely taken by the writing in this. Touched on existential thoughts of place and purpose which personally hit close to home. So many beautifully-crafted lines where I had to pause and acknowledge aloud my surprise and their weight. Don't let the innocuous character art fool you; it will lull you into a false sense of security before the story sweeps you away. The characterization of the two heroines definitely had me taking sides at one point—which means I was invested!—but I'm very satisfied with the resolution. 

Will surely be revisiting this and keeping an eye on future submissions by this team.