Hi there! We’re currently looking for collaborators to join the development of Shattered Realms, an indie RPG in early production.
About the game: Shattered Realms is a narrative-driven RPG with tactical combat, set in a shattered fantasy world where magic has fractured space and time. Players explore interconnected realms affected by instability, piecing together the story through exploration, alliances, and consequences. The gameplay blends real-time exploration with combat. The art direction leans towards stylized low-poly, with strong silhouettes and environmental storytelling. The game is made on Godot 4.4.
We’re looking for:
1–2 3D Environment Artists Tasks: props, modular assets, stylized scenery
1 Level Designer Tasks: blockouts, encounter pacing, use of modular kits to build meaningful, explorable spaces
If you want a collaborative development space where tasks are openly listed and anyone can contribute based on interest and availability you’ll find it here! :)
Contributions are tracked via an XP system and shared revenue will be based on that XP if the game is published. There is no upfront cost or commitment – you can contribute one task or get involved long-term.
We’re already several contributors active on the project and would love to welcome more visual worldbuilders. If you’re interested, comment below or DM me and I’ll share more details + the invite to our dev space.