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I got tired of gatekeeping in game dev, so I’m trying something new (CoLab))

Hi everyone,

I got an idea and I need you all.. So the idea came when I kept seeing the same thing over and over — on Reddit, Discord, Itch.io… People from the gaming industry looking for jobs, others posting gigs, and hundreds of talented creators trying to get involved in game development — but hitting walls everywhere.

Between layoffs and studio closures, thousands of amazing game developers, writers, composers, designers, 3D artists, narrative designers, and UI/UX folks are out there, just looking for a way to stay creative.

So I thought: what if we built a space where anyone could contribute to a game — however big or small the contribution?

You don’t have to stay for months. You can complete just one task on one project… or many. You can pop in, create something cool, and move on. Or stick around and help shape the game to the end. It’s up to you.

No hiring. No filtering. No permission needed. Just creativity, tasks, passion and a community.

That’s how I came up with CoLab.

What is CoLab? CoLab is an open-source, community-powered game creation platform. There are no applications, no interviews, no gatekeeping. We break game development down into open tasks that anyone can pick up, complete, and submit. Each completed task gives you XP, and if the project sells, the revenue is fairly shared based on XP.

We’re building a structure and workflow that lets games be made the way open source software is — collaboratively, transparently, and without artificial barriers.

The first test: Shattered Realms To prove this can work, we’re building our first game together: Shattered Realms — a stylized 3D fantasy RPG built with Godot 4.4.

The goal: release a playable 30–45 minute demo.

We’ve opened some starter tasks to test the process and onboard the first wave of contributors. They’re short, clear, and accessible. Tasks include things like: Writing NPC dialogue Composing a 15-second intro loop Creating a simple prop Prototyping a dialogue system in Godot Writing a few lines of lore

How to join: Join me on Discord, I’ll send you the links: el_kir Want to support the initiative? Support

Thanks for reading. Whether you’re just curious or want to jump in, I’d love your thoughts on all this. Let’s try something new — and build a game, together

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The Discord link is expired. 

Oh thanks! I’ll change it!