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clonedkitty

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A member registered Oct 07, 2022 · View creator page →

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I like the creativity of the genre you went with! Definitely gives a wild west freedom sort of vibe. I agree with the others that with more time the live instruments could've been tuned a bit more but it's definitely a lot to try and coordinate in such a short amount of time!

I really enjoyed the style and variety of these songs, probably my favorite was Suspicions!  One picky thing I would say in comparison to the guitar and piano, the percussion sounded a little more "fake". I'm actually impressed at how good the guitar sounded and wonder what you used for that XD. But maybe seek out another library for the percussion to match the quality of the other instruments you chose. I struggle finding instruments as well so I don't have any suggestions but that is the one thing that stuck out to me, especially in "A Short Rest".

Nice chill tunes to solve puzzles with! The 2nd track had some tango/Piazzolla feeling moments which I really enjoyed.

Thank you! That's helpful, I felt there is some instrument missing in those gaps but couldn't figure out what to do, I'll try the orchestral hits and see how it goes.

Thanks for the feedback! I want to keep working on this track after the rating period is over so it's good to have some ideas.

Thank you, that's the style I'm trying to learn right now! :D

Thank you! Yes it is a minor key tho I didn't even really give it much thought, I just kind of wrote what sounded good XD

Thank you! I'll have to listen to that soundtrack, trying to get more inspiration for oldschool style videogame music.

Thank you! Yeah, the percussion was a bit "set it and forget it" XD I'm glad the mix as a whole came across well, I was trying to keep the intensity going the whole time as much as possible without being overwhelming. Good luck to you as well!

Thank you!

Thanks! Yeah I didn't put too much thought into the story yet; this is my first time doing a music composing jam so I'm not really sure how these things work, but I feel inspired to flesh out the story and add some more songs now...maybe even make a game out of it some day!

Thanks! Yeah it was bothering me that some parts were a bit empty and I wanted to fill it with something but I couldn't figure out what, and then the jam was over XD

I like the story of this soundtrack! The first track I can also see being used for a Tavern Management game, it definitely gives off dining room vibes.

The 2nd track was also very atmospheric, I like the different shifts in mood, some parts more relaxed and others more tense. Probably my favorite part was at 2:50, it sounds very demonic and grotesque, I can see the boss showing its true form here :D

This is a great soundtrack! I can imagine a retro side scroller/RPG style game going with this, and the soundtrack as a whole feels really interconnected like it's an OST for a real game. Very chill vibes, I love it :D

Thanks! Yeah I kind of imagine the blaring synth notes to be putting your foot on the accelerator and going into hyperspace. I'm glad it gave off retro arcade vibes, that's what I was going for...now I just need to make a game to go with it :D

Thank you! Yes, I'm trying to learn the genre better...once I got the bassline the rest just kind of fell into place. My brain must have remembered all the retro games from my childhood XD

Thank you!

I enjoyed this a lot! Really great chill atmosphere, and I can definitely envision the game that would go with this soundtrack. My favorite is probably Build Your Rocket, I can see myself putting it on when I need to get some work done or just for a nice tune to listen to on the weekend!

yeah, I think it was level 12 (tho i'm not sure if they're randomly generated or not)

This is one of the few games I was actually scared! Really great atmosphere and art. I really like how the crucifix doubled as a light.

I got stuck a few times because sometimes the inputs don't work because of lag, like using the light, closing eyes, looking at the note I collected. I'll restart and write the code down so I can progress further in the game :)

I always get lost in maze games, but I at least managed to find a key! The art is cute and the limited battery/light resource was clever, especially I think some of the batteries I found weren't 100% which was an unpleasant surprise XD. The enemies definitely were a jump scare and I liked the character transformation. 

It'd be cool to add some identifying markers on the map so you can tell if you've gotten to a new area or are just going in circles. Not obvious ones like arrows, but maybe just some different furniture so you can be like "oh I'm back at the grandfather clock again" or something like that. Just a way to orient yourself occasionally since you are basically wandering around in the dark.

Cool concept for a game. Unfortunately I couldn't figure out the code for one of the safes and got stuck.

Nice foundation for a shooting game, I can definitely see potential for more hallways and rooms where you can potentially get items and upgrades. I'm not a good enough gamer to get past the room with many robots XD

This was a really cool game! Though I got stuck in the ritual room and couldn't leave anymore XD. I liked the different clues you could find and am curious to find out more about the people in the house.

One suggestion I would have is to not have the typewriter text start from the center, I got a bit nauseous trying to read it as it was typing out. I'd suggest start from the left or else give people more time to read it once it's all typed out.

I really like this game! Reminds me a bit of the old choose your own adventure books. I'm playing as scholar right now, and I've managed to keep myself alive and explore lots of places, but it seems that I'm still missing a couple things on the skill tree that I'm not sure how to accomplish. 

Would be cool in the future to have some more visuals pop up depending on your location, like the house, the glade, etc.

Cool atmosphere! I like the quest system, it helped me know what I was supposed to be doing. I went AFK for a minute in the village and had an army of skeletons on me XD

I wanted to go in the castle but couldn't figure out how. Harlwig spawned at the door though, so I just hit him once and defeated him, I don't know if that was intentional lol.

Thank you! I spent half my time on the audio so I'm glad you liked it :D I'm glad you got boss rooms that were increasingly more difficult...it was meant to be that way but sometimes RNG made it the opposite way.

Thank you! The end screen started out as a mistake when I forgot to destroy a couple objects from the previous scene, but then I decided to keep it that way and design the end screen around it :)

Very cool art style and intriguing story! I am bad at platformers but I managed to find the two chests, and I like how you had the animation and mechanic to grip the wall.

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I really liked the art of this one. And it was really quite a cozy atmosphere until it wasn't XD. If you were to continue working on the game, it'd be nice to see the health bar of the enemies. I kind of want to be friends with Mr Long Legs now! His feet remind me of Baba Yaga's house :)

I'm really intrigued by the story and love the atmosphere of the town! I saw your note about a bug fix, but I'm not sure I was able to download the latest version of the game, I'm not sure how to progress after talking with the traveling merchant.

I really like the story and atmosphere! I've tried everything I can think of and can't get the good ending though :')

Hi! I downloaded the game but it gave me an error message when I tried to open it...not sure if it's just me though :(

I really liked the unsettling atmosphere and the "security camera" type graphics. I was always wondering who was going to come in the door next!

I think if you were to expand on the game, I wanted to move throughout the hotel, like when the guests phoned for something I wanted to go and actually physically do it, maybe it could be a bit of a puzzle like trying to figure out where to get whatever item they wanted, and when you gave it to them you could see a bit of whatever was happening in their room. Or maybe you go to deliver it and the person is missing or something.

But it definitely captured the horror/eldritch atmosphere even in just one room, great job!

Thanks! Yeah the escape sequence was a bit of an afterthought...I haven't learned how to properly program enemies so most of it was using the built in RNG, which is quite brutal XD. And originally I was gonna have a health bar/damage system but that also went out the window. I'll have to learn more about it for the next project. But I'm glad you enjoyed the art and music, they were kind of the focal point that inspired the rest of the game :D

you can submit late until voting ends if you post your game link here: https://itch.io/jam/themed-horror-game-jam-17/topic/3733748/late-submission-thre...

Hi I'm finally done!

https://clonedkitty.itch.io/music-box

haha I'm glad you liked Bob, he started as a joke and then became part of the game. Yeah there's not much you can do with grandma's cat, I didn't manage to program any real interactions with him. And yeah you're right, it's definitely influenced by Stardew Valley... I like how in Stardew the music just kind of randomly starts but doesn't play in a loop. Next time I think I should add some rustling leaves or other sound effects to play after the song finishes so it's not just complete silence. 

Thank you for your in depth commentary!

thanks! After everything I learned during the jam I kind of want to redo all the code so maybe I'll pick it up later to see if I can make it better and continue the story

thank you! Yeah I'll definitely have to figure out where the story goes from here