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A member registered Dec 29, 2015 · View creator page →

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Cool :)

What is the preformance like when you run your game(s) on android? I cant get mine to run smoothly.

WOW, that was awsome :D.

Awsome, it looks really polished. :D

I cant get the p2 physics constraints of any type to work, I use the following code:

this.rope = new p2.DistanceConstraint(, player.p2Body.body, p2.Constraint.DISTANCE, {
localAnchorA: [0, 0],
localAnchorB: [0, 0],


and I get the following error:

"Uncaught TypeError: Cannot use 'in' operator to search for 'localAnchorA' in 1"

I am not sure if I am doing something wrong or if this is a bug, has any one else been able to create a p2 physics constraint?


I'm Jessie, I started off in libgdx about a year ago and am now enjoying using Superpowers html5. I have been streaming and recording the process of learning to do basic things in super powers and been porting a game that I have made in libgdx to Superpowers. So fare I am very impressed with Superpowers and once I get around to it I will put the videos on youtube for others to hopefully learn a few things from, for now though I am just streaming.