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ChupKamui

12
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1
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A member registered Jul 11, 2024

Creator of

Recent community posts

Very creative, unfortunately I could not use the numpad features. It would be nice if you could do something to accommodate your app for people who own a 75% keyboard.

nice demo, wish you luck with the full release!

Hey, thanks so much for the feedback!

It is true the controls feel inverted. The way it's currently set up is that D moves you clockwise around the shape's edge and A moves you counter-clockwise. So, when you're on the "head" of a shape, it feels pretty natural. But the moment you're hanging from the bottom, your brain wants to flip the controls, and it suddenly feels completely backward.

I actually tried inverting them, but the problem is that it doesn't really fix the issue, it just moves it. It would feel great when you're at the bottom, but then it would feel just as weird and inverted when you're back on top.

Honestly, I couldn't come up with a more sophisticated solution so for now, I am stuck with this method.

I like the jiggly boxes as obstacles. Looking forward to a longer version because this has potential.

Thanks, I was experimenting with a camera so the user can zoom out and see the spiral (looks very cool when you zoom out a lot) but  I abandoned the idea due to time constraints.

they are not tied, when you stop you can better visualise the direction the meteorites. When moving you are moving relative to the meteorites on a circular path making it harder to understand their direction. They are going in a straight path.

thank you, the lighting effects are supposed to be cracks on user's screen. I could not manage to make them look good enough hence the confusion :D

very cute, made it in time to school

Like the concept, a very unique time boxed experience.

Was casually strolling through the game when suddenly, a worm decided to pull a ninja move and wiped itself out of the ground right in front of me to give me a hearth attack. 10/10

very addictive, I love it!