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A member registered Jan 29, 2017

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(Edited 1 time)

I'm planning on making a somewhat niche bondage-y text adventure using either Twine or Inform 7. The main difficulty I'm having right now is in figuring out how to implement a "struggle system" that allows the player to attempt to escape from their binds. I'm leaning more towards Twine as I'm a bit more familiar with that interface, but I7 allows me to do stuff with the player's Inventory, so I'm thinking of going for that. In any case any advice regarding a struggle/escape artist system would be appreciated.