Ah! I just read the post. That's fair, animations like those can be quite tricky to draw! It's not a make-or-break issue for me, but I agree that at least scaling the effects resolution to match the game would make it mesh a lot better. If you do end up making unique ones later on down the road with a patch that'd be awesome! Considering the rest of the game's aesthetics, I'd love to see what could be pulled off. (Perhaps an artistic fan could even contribute to the effort if it's still proving difficult even then? I'm certain this game will earn some talented fans, if it hasn't already.)
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That is great to hear! I found out about the game through NitroRad's video. I loved everything I saw, aside from agreeing about his point that attack animations clash with the other graphics. But I can only guess that was because it was a demo. I'm eager to see how it looks and plays after all the polish and completion is done!
I saw people asking about where this was, so...it's right here!
The dev can't give any Steam keys before it's Greenlit, obviously, so those hoping for one should probably upvote this~
I didn't expect this topic of mine to blow up like this, haha! Thanks for the notice terho, and certainly, it takes a bit of time to get greenlit. I hope everyone can be patient, and that all these excited parties upvote your Greenlight!
Also, a suggestion: You should link to the Greenlight page on the front of your itch.io page for Death Block Puzzle. That way, people who see the game here know where the Greenlight page is to vote. :3
I am just curious if those of us who got the game here will also get a Steam key if the Greenlight goes well. :3
I've given it a Yes vote, so hopefully it makes it!
(GUYS: If you want a Steam key so bad, upvote Death Block Puzzle on Steam so that it gets accepted there! https://steamcommunity.com/sharedfiles/filedetails/?id=608274613 )