There's a grappling hook?
Recent community posts
The mechanics are a bit unusual; I feel like with flavoring they could be made really interesting but in the current state I couldn't get myself to complete the second level. Maybe tune the physics a bit?
The mechanics were a bit confusing; I feel like there's too many abilities and their controls aren't very intuitive. But I see a lot of potential in a game where you lose abilities as the game goes on, it might need a linear level though - I think I encountered a section where I couldn't complete it because I had already traded away the required ability.