Love the style and very cool idea, just wish there was a better way to see what the next number would look like, especially when the font changes as you ascend. Still, love the theming!
Chad Boxer
Creator of
Recent community posts
If you don't push a column down, you can charge up the pickaxe, which, when charged, breaks the block below you (down arrow). Also there's some strategy to not pushing a column because it may open up future possibilities (like having access to more floorspace which naturally gives more chance for an accessible tile to be triggered).
Jumpscare fucked me up, very spooky, just wish there was more to the end. It felt like something was creeping up on me, but it never occured (obviously there was little time to make this tho). Would love to see the version where things get even creepier and closer to where I am, locked in a desk-chair. great game!
love the style and concept, but it could sometimes be annoying when an enemy spawned close to the sun and I was on the other side. It would be cool if I had the option to switch directions of which way I'm orbiting so I also have to manage which direction of enemies to focus on. Great execution on such short time!









