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(+1)

love the style and concept, but it could sometimes be annoying when an enemy spawned close to the sun and I was on the other side. It would be cool if I had the option to switch directions of which way I'm orbiting so I also have to manage which direction of enemies to focus on. Great execution on such short time!

(3 edits)

Hey, thanks for playing! But yeah 😅, unfortunately, we lost 2 days of work by accidentally deleting the project, and we couldn't balance the game very well. There is a simple bug where the enemies were supposed to deal damage to the sun by proximity only after killing all your units, because of that, the game is super hard 🥲 (but beatable)