love the style and concept, but it could sometimes be annoying when an enemy spawned close to the sun and I was on the other side. It would be cool if I had the option to switch directions of which way I'm orbiting so I also have to manage which direction of enemies to focus on. Great execution on such short time!
Viewing post in Back to Space (GMTK 2025) jam comments
Hey, thanks for playing! But yeah 😅, unfortunately, we lost 2 days of work by accidentally deleting the project, and we couldn't balance the game very well. There is a simple bug where the enemies were supposed to deal damage to the sun by proximity only after killing all your units, because of that, the game is super hard 🥲 (but beatable)