Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Cedric.V

85
Posts
4
Followers
1
Following
A member registered Oct 08, 2019 · View creator page →

Creator of

Recent community posts

Very cool idea with all the minigames and searching the correct object to play them at. Some minigames didn't seem to work for me, the window would close but timer wouldn't stop. Some timers start at the exact same time which was too stressful. Overall a nice entry!

Nice work on that building system, feels very solid and works great. Somehow my PC couldn't handle the game's FPS so I kept getting jeeted out of the box xD Nice amount of items and I didn't try the uploading of custom interior but that sounds really cool!

Really nice mysterious vibe and the puzzles encourage you to explore and look around the whole level, which is really good. Had a difficult time to see which items are interactable and which are not, but that also fits the game. Enjoyed it, nice entry!

I always try to make the game page and thumbnail as interesting as possible. Try to take visually triggering screenshots or even gifs of your game. They should show the highlights of your game be it a mechanics or visual juice!

Fun experience with some really cool elements but also very hard to play. Cooldowns felt a bit long, enemies are too similar and there is no box. You can cheat by just running of the platform. With some more enemy variation and level design, I would want to give it another try!!

Very exciting entry. Making you choose your own downfall is a unique way of playing. Kinda wish there was a goal you're working towards, like escaping or getting a certain amount of money to buy yourself out. Controls are smooth and style feels unique. Overal very cool entry!!

Really cool atmosphere and setting! Felt like playing portal or stanley parable so I was trying to find my way out of the room instead of doing the actual chore. Controls felt very smooth, I just wish I could've figured out how to succesfully do the chore, a quick tutorial or easier start could help. Right now I figured color box should go to color van but that didn't seem to do the trick. Managed to escape via a van, which would be a very cool easter egg. Good entry! 

Thank you for the kind words!! I love to keep the tutorialization at a minimum to let the player explore it themselves which is always a tough balancing point, but very glad to hear you liked it. The message hints at the alternate ending, which you can achieve by moving the walls into certain positions (but I won't say more). Thank you for playing!

Happy to hear that you liked it. Shame you couldn't finish the game, I'll have to look into that box issue. Thanks for playing!

Really happy to hear! Had a lot of fun thinking of puzzles with this mechanic aswell, although it took a lot of time to get them right ;) So it's awesome to read you liked that puzzle.

Music link is very helpfull. I often struggle finding the right audio for my games, but I'll have a look after the jam.

Thanks for playing and the feedback!

Thank you for playing and the good feedback. Some tweaking is definitely required and yeah change some keybind to make it more playable xD

Thank you for playing and sorry to hear about the bug. Defenitely will do more testing next time and yeah the CTRL + W will haunt me forever hahaha. Hinting at the boxes is something I tried, but as you say it felt like it ruined exploration. Nevertheless more guidance would be good. Glad that you finished and enjoyed it!

Very fun little game. Controls feel very unique and solid (could maybe be exploited even further!). The UI sliders were a bit unclear to me, but you have some really creative ways of showing players information (reloading animation is very cool). Cool entry!

Love the pace and mechanics, feels very refreshing. No crazy graphics just a good focus on gameplay. At times it felt a bit unfair because it looked like my character didn't hit a spike but still died. But that just means you give it another try!! 

Reminded me a lot of super meatboy and N game. Really enjoyed it!

Visually stunning game that really calms you down trough the setting, music and gameplay. Would've loved if there was more to do in the bowl itself, but it felt perfect for a short game jam experience. Encouraging you to explore all the actions there are in the room. Very cool entry!

Very cool way to let the player use two characters which feel kinda similar but have their own actions to perform. Being able to see the perspective change and remained off the level really makes you want to finish it. It could be a bit more balanced with the human having more actions early but it balances out in the boss fight. I did have some trouble with the wall jump mechanic of the spider at the start but besides that I really enjoyed the game! 

The gun handling and zombie damage is super satisfying, well done! I somehow feel like the game feels grindy very quick since the ammo price is so steep and there is no way for the player to use less ammo (except for upgrading, but that is part of the grind). Would be super cool if you can get in some upgrades that help with the zombies or assist in other ways. Besides that I really like the art and feel of the game, everything adds up to build a nice atmosphere and make the game feel complete. 

Had a great time playing this little platformer game. Mechanics feel very polished and there a certain learning curve for each of them which adds a lot of depth. I think the shrinking mechanic felt the most unique and really caught me by suprise! I think more of those unique mechanics would improve the game even more but overall it felt super balanced and well thought out. Good stuff!

Fun concept, I like the style and level design. Different colors for different interactions helped a lot. Sometimes movement felt a bit difficult (especially jumping at the edge of a platform) but that also added to the challenge.

Very good entry!

Very cool concept and relaxing gameplay. The combination of random actions each playthrough really does a lot for replayability and made me curious about all the options you can get.

I did feel like the game could've benefited from a grid for placement. Sometimes it didn't feel like it was touching anything but still failed to place properly.

Still found the gameplay very enjoyable and unique!

Great storytelling which added a lot of agency to the gameplay. Very cool atmosphere and clear instructions on what to do through gameplay which was great. Had some trouble finding the first hearts but after that the enemies guided me. 

Feel like the theme was a bit lacking wouldn't be able to guess it based on the game. But I loved all the art and gameplay.

Great entry!

Oof that's a big mistake on my part haha. Didn't test it thoroughly on web

Happy to hear! Hooked myself with the idea and had a blast creating the game :D

Thank you! Glad you liked it

Thank you, that's great to hear! Had a blast making it and really happy how it turned out

Loved the music and style of the game. The creepy environment with the cute ghosts gives the game a unique feel. Couldn't really figure out what to do (would've loved more feedback on my actions) but still enjoyed it

Thank you for the kind words and feedback. Glad to here you enjoyed it! Some mechanics could've definitely used a tutorial but I'm glad you figured it out :D

Great to hear! Thanks for playing

Thank you for playing! Game definitely has a steep learning curve but glad you liked it :)

(1 edit)

I read your comment on the CTRL and W closing the tab. Big mistake on my part, not testing it thoroughly on a web browser. You can try downloading the windows executable for a better experience.

Thank you my man!

Thanks for playing and the good feedback!

Loved the character and the animations. Some portals didn't really have an introduction so I didn't fully undedrstand what they changed but still I thought the levels were pretty clever. Game definitely could do with some audio. Overall a good game to play!

Fun little game, I liked the different kind of zombies alot. Music was good and the different sound effects suited the guns well. The option to unlock more guns definitely adds to the fun of the game.

The gameplay itself felt a bit linear as I was just constantly spamming the gun, maybe adding a reload would force you as the player to move and be more carefull with managing your ammo. 

Normally I'm not a big fan of the 2D gameplay with 3D objects but in this game it works really well. The destruction of objects is really awesome and the models + animations are sick. Sounds worked really well with the actions you see in game.

I would've liked some sort of dodge move so it would be easier to kite the enemy, now I was mainly head to head with the other ships abusing my attack speed :D

Fun game, I like the shadow & lights which increases the exploration factor. I feel like if the graphics and mechanics were a bit more polished this game would be pretty great.

The game has some great atmosphere with the sounds and graphics, awesome job! Unfortunately the gameplay felt a bit too slow and I didn't know what to do, I think a quick tutorial in some form of objective at the start of the game could help with this.

Really cool to read the detailed devlog and how you went about the process of making the game.

Thanks!! Glad you enjoyed it.

Thank you very much! Awesome that you still wanted to complete the full level although the restart al the way to the beginning is indeed pretty rough. Thanks for the feedback.