Very cool idea with all the minigames and searching the correct object to play them at. Some minigames didn't seem to work for me, the window would close but timer wouldn't stop. Some timers start at the exact same time which was too stressful. Overall a nice entry!
Cedric.V
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Really cool atmosphere and setting! Felt like playing portal or stanley parable so I was trying to find my way out of the room instead of doing the actual chore. Controls felt very smooth, I just wish I could've figured out how to succesfully do the chore, a quick tutorial or easier start could help. Right now I figured color box should go to color van but that didn't seem to do the trick. Managed to escape via a van, which would be a very cool easter egg. Good entry!
Thank you for the kind words!! I love to keep the tutorialization at a minimum to let the player explore it themselves which is always a tough balancing point, but very glad to hear you liked it. The message hints at the alternate ending, which you can achieve by moving the walls into certain positions (but I won't say more). Thank you for playing!
Really happy to hear! Had a lot of fun thinking of puzzles with this mechanic aswell, although it took a lot of time to get them right ;) So it's awesome to read you liked that puzzle.
Music link is very helpfull. I often struggle finding the right audio for my games, but I'll have a look after the jam.
Thanks for playing and the feedback!
Thank you for playing and sorry to hear about the bug. Defenitely will do more testing next time and yeah the CTRL + W will haunt me forever hahaha. Hinting at the boxes is something I tried, but as you say it felt like it ruined exploration. Nevertheless more guidance would be good. Glad that you finished and enjoyed it!
Love the pace and mechanics, feels very refreshing. No crazy graphics just a good focus on gameplay. At times it felt a bit unfair because it looked like my character didn't hit a spike but still died. But that just means you give it another try!!
Reminded me a lot of super meatboy and N game. Really enjoyed it!
Very cool way to let the player use two characters which feel kinda similar but have their own actions to perform. Being able to see the perspective change and remained off the level really makes you want to finish it. It could be a bit more balanced with the human having more actions early but it balances out in the boss fight. I did have some trouble with the wall jump mechanic of the spider at the start but besides that I really enjoyed the game!
The gun handling and zombie damage is super satisfying, well done! I somehow feel like the game feels grindy very quick since the ammo price is so steep and there is no way for the player to use less ammo (except for upgrading, but that is part of the grind). Would be super cool if you can get in some upgrades that help with the zombies or assist in other ways. Besides that I really like the art and feel of the game, everything adds up to build a nice atmosphere and make the game feel complete.
Had a great time playing this little platformer game. Mechanics feel very polished and there a certain learning curve for each of them which adds a lot of depth. I think the shrinking mechanic felt the most unique and really caught me by suprise! I think more of those unique mechanics would improve the game even more but overall it felt super balanced and well thought out. Good stuff!
Very cool concept and relaxing gameplay. The combination of random actions each playthrough really does a lot for replayability and made me curious about all the options you can get.
I did feel like the game could've benefited from a grid for placement. Sometimes it didn't feel like it was touching anything but still failed to place properly.
Still found the gameplay very enjoyable and unique!
Great storytelling which added a lot of agency to the gameplay. Very cool atmosphere and clear instructions on what to do through gameplay which was great. Had some trouble finding the first hearts but after that the enemies guided me.
Feel like the theme was a bit lacking wouldn't be able to guess it based on the game. But I loved all the art and gameplay.
Great entry!
Fun little game, I liked the different kind of zombies alot. Music was good and the different sound effects suited the guns well. The option to unlock more guns definitely adds to the fun of the game.
The gameplay itself felt a bit linear as I was just constantly spamming the gun, maybe adding a reload would force you as the player to move and be more carefull with managing your ammo.
Normally I'm not a big fan of the 2D gameplay with 3D objects but in this game it works really well. The destruction of objects is really awesome and the models + animations are sick. Sounds worked really well with the actions you see in game.
I would've liked some sort of dodge move so it would be easier to kite the enemy, now I was mainly head to head with the other ships abusing my attack speed :D
The game has some great atmosphere with the sounds and graphics, awesome job! Unfortunately the gameplay felt a bit too slow and I didn't know what to do, I think a quick tutorial in some form of objective at the start of the game could help with this.
Really cool to read the detailed devlog and how you went about the process of making the game.





