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CCC123p

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A member registered May 13, 2023 · View creator page →

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Told you it was going to be a little while longer! But a new version of Please Don't Ruin Me!!! is live!

I had some down time since I am in negotiations with a very talented pixel artist to revamp the art style of the game and leave behind the generic RPG Maker Sprites! Thus, I opted to not create any more scenarios till it’s a done deal, or it falls through and I must start the search again.

However I decided to use my time to change some important things that have been bothering me, The UI still wasn't at a point I was happy with, and thankfully I found a plug in from VisuStella_MZ to give it that final push. I ended up incorporating a lot more or their Plugins!  But I didn't just add plugins and called it a day, The girls screen has gotten a major makeover. Bigger portraits, a Bio and you can also see how many dates you've had together! Also, there seem to be some Mystery girls?!?! 10 of them?! I wonder where you would meet them.

This is the new "girls" menu UI
You can see a small Bio of the girl, as well as their current stat level and what each stat means!

That's not all though! The game has a new mechanic gifts!  The store in the east part of town now stocks them, giving them to the girls for a variety of benefits or drawbacks! All the girls have:

Gifts they love

Gifts they like

Gifts they are indifferent to

Gifts they dislike and,

Gifts they hate

You can only give one gift a day to the girls... Except for Jessica, she will take as many as you give her, just be careful when doing that ok? You don't know how she might react to a surplus of gifts.

The gift shops showing some of the available gifts.
Madison reacting to a gift she absolutely loves!

A new vandalism scene is available for Artemis!  She must be mad at you for it to activate, so if you want to see it, try ignoring her for a few days. But if you do, know that the map will change permanently, and it might affect some characters and how they view you. (I know I said there would be no more scenarios for a bit, but this had been planned for a while now).

This seems like a bad idea, oh well.

What's next? Well while I wait to see if the pixel artist is on board or not, I think it's time I started checking grammar and syntaxis in the game, it is not the most fun thing in the world, but it's necessary.  After that I'm looking at revamping the combat system, it's the second half of the game and it needs as much love as the Dating sim part. My idea is to make it a more active combat, you'll see what I mean soon enough, hopefully.

One last thing! I want to tease the design of the upcoming new datable girl, I won't say anything else about her, I’ll just show her off! Thank you for taking your time to read this! Enjoy the game!


The Dates have been implemented! Enjoy three brand new scenes with the girls, depending on which stat is higher you can have a good or bad ending.  Also, your choices inside the date will influence how it all turns out, of course sometimes the best choices are barred behind a stat level requirement so be sure to have your Athleticism, Charisma, Empathy and Reflexes as high as possible!

I have to say, this one took a bit longer than expected, but the reason is a good one. I had the opportunity to participate in a playtest, and the feedback I got helped me change things for the best. I've decided to add more npcs that point out certain important places, as well as mark the transitions points better. Finally, I added a little scene to make sure you find work in a timely manner. 

I think, and I say this every time, that updates will slow down from this point on. I have the basis for a good demo, so you could say that this is the experience you should expect from the finished game. Of course, considering there'd be more, more dates, more girls, more locations. We are working on 2 new girls that are in the design phase and 1 new girl that's in concept. Also, exciting news, we're very close to adding a pixel artist to our team; with them the last part of the "generic RPG Maker" look might change. 

We'll continue working on the game, and please remember any feedback or criticism is appreciated. 

Bad choices lead to bad results.
Though remember, it could always get worse...
I mean, how bad can she "ruin" things?
Oh! Oh my!
She thinks she can do anything she wants.
And maybe she's right...

The lower your reflexes, the more difficult certain actions get!

Brand new UI for the game! Including a new font, new textboxes, new effects! The pause menu has hearts floating in the screen! And there's a new sound effect for text scroll. I hope this helps differentiate it from other RPG Maker games.

That's not all! Three new songs! The girls have new themes, to reflect their personality, I hope you enjoy them!

But there's even more! 4 new minigames! One for each one of your stats, Athleticism, Charisma, Empathy and Reflexes. Win for a chance of raising them to the next level! Ang believe me you're going to want to do this! It's going to help you when you go on dates.

Speaking of, with this update everything is ready for the implementation of dates! With that I'm hoping this game will reach my arbitrary standard for "Demo Worthy." Next update won't take long! So please stay tuned.

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Major update! The hangout mechanic is done! You may now have conversations with all your favorite toxic girls! 15 unique interactions with each! Depending on how you act is how close you will get, maybe close enough to have a proper date!!! Be careful though, you may know what she wants to hear but it may turn out to be counterproductive for you in the long term.

The girls are more expressive than ever with brand new portraits! Also enjoy a brand-new button sequence minigame! With that we have 3 different types of minigame in the game... I wonder if that's set up for anything.

Anyway, enjoy the new update! Hope you have lots of fun, while I take a bit of a rest, but don't worry, the next update should not take very long!

Artemis loves to make the hard hitting questions!

And hard hitting answers!

Help the girls with their problems!

But be careful of unintended consequences that may arise.

Depending on your answers.

It's how much you'll grow closer together.

https://ccc123p.itch.io/please-dont-ruin-me

(3 edits)

How would you like to have your very own toxic girl friend! You wouldn't?  Well I wasn't  asking!  In this dating simulator, made on RPG Maker MZ,  you can be seduce by three perfectly wicked ladies. It's still an early beta version but it has around 30 to 60 minutes of content. Explore and see how many interactions you can get and what secrets you can discover! Reporting on any bugs or errors you might encounter would also help me greatly!


Meet the girls:

The Gold Digger

Jessica: She's never worked a day in her life, so her dad decided she should manage some of his properties and have a little responsibility... and she's pissed! It seems she sees you as nothing but a quick buck, you better earn her respect before her greed overwhelms you!

The Goth

Artemis: is into astrology, witchcraft, petty crimes and whatever seems like fun! Try not to bore her though, bad things might happen if you do... Also, you might want her to like you but, be careful if you go too far, she might become a bit unstable.

The Yandere

Madison: Her self-esteem is not exactly high, scratch that it's below ground level. She has lived her life trying to stay out of others way, that is until she found you. It was pure obsessive love at first sight! She knows someone like you would never date a waste of space like her, but that's why she'll do anything, ANYTHING to have you.


Please Check it out: https://ccc123p.itch.io/please-dont-ruin-me

I must say this has to be the best written one so far. You had a story you wanted to tell and you did it well, if the cinematography is a bit bland compare to some other projects, I believe the story does compensate given that it's the most important part of any visual novel (in my opinion). Great job!

Finished your game! First of I love the transitions from screen to screen it’s really cool! The sketching the transformation into 3D never got tired of it. I like the concept of the story won’t spoil the twist but I had to say it did surprise me.

Wow very impressive that you manage to make a full 3D game with this engine, making it run at a crisp 100fps the whole time too. the lack of collisions surely played a part, I liked that there's an in universe reason for it too! The art style can get very disorienting in game, which I believe is on purpose so props for that. The story confused me a bit at first but I ultimately understood it. Great work

I love the direction, it shows some real knowledge of how to make a shot appealing and/or intriguing The story is fun but it has its creepy moments, I only played it once so I wonder if I made all the right choices and if I did things different I could've gotten a game over or if I could always reach the good ending. Overall very enjoyable! great work.

I got all the endings! It's a really fun game, I like the shorten intro when you replay it! makes it easier to go back and try for a different ending. Also, I won't be saying how you get it but, the alternate title screen is great. I love the art style it's creepy works very well to set the game's atmosphere.  

The level of production, everything is so stylized it's easy to be immerse in the world form the word go. I love the idle animations on the characters, the backgrounds and the events in the visual department I would give this  6 stars  out of five 5 if I could. the song at the start is such a bop too! The voice actors sell their characters , but the audio mixing is a little weird some of them are much louder than others. I like the story, except for the origin of the MC, don't think it's necessary, it doesn't really tell us a lot about her, like why she joined, why was she so cocky and lost her limbs, why she hated everyone in her life so much, all of that we could've and do see in the main story, that's minor though. the real big problem I found with the game is the frame rate. Maybe it's just me and my computer but the framerate just dies as the game goes on, ending in an unplayable 2 frames per second. Again this could just be me, and if it is please feel free to disregard what I just said. What I can say is that I wish I could see more of this characters and world to have more time to know them and see them developed I wonder what you and your team could do if you have like 6 more months to work on this.

Thank you so much for the kind words! The complaint about the puzzle section is something we've seen people complain about, now that we have a little extra time we'll work on some custom arrow buttons!


I'm so happy you enjoyed Mitos town, the place, I recommend you go back and reject the puppeteer's invitation you'll get to meet some more of the... residents of the town.

We would love to continue expanding on Mitos, maybe make branching paths, like a story for the puppeteer and what happens when you say yes to seeing his show. But that would depend on if people want it and ask for it. At the end of the day the team have their own jobs and projects they are working on. Thank you very much for playing!



Just a pack with colorful buttons for your game, making your menus pop out. there are normal, pressed, deactivated and selected options so you can customize your menus to your liking.

https://ccc123p.itch.io/colorful-menu-buttons