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Catkins
Recent community posts
Yeah, the bunker almost feels like a noob trap because it rarely pays off big to invest in it. I've had a few good chains going off of it but it's really lucky if investing in bunkers pays off or not as far as I can tell.
One thing that helps is not to bury them in the ground too much though since at least you can profit from putting habitats against them which you can't do if they're isolated in the ground.
There doesn't seem to be any way to actually get to the house before the game just decides that you didn't make it. Even when I left the creepy guy in the dust the game would cut out just before I made it to the house saying I didn't make it and even if I never turned around to look at him I'd lose too. Not sure if there's a way to make it to the house or if the player just doesn't "make it" no matter what you do.
I enjoyed the game a lot. It's like a nice pared-down Resident Evil style horror game. I finished with one health left and no healing items remaining. That was a bit tense.
*potential spoilers below*
I had to reload the game a couple times on the last hallway full of monsters and barely had enough ammo to finish them while I had one health point left. Thankfully I still had some ammo because I ran away from the monsters in the shotgun room instead of fighting them.
I probably would have liked a bit more margin for error with maybe at least one more healing item and ammo but I made it through so maybe it's fine.
It would be cool if there were some hidden supplies the player could find. (Maybe there are and I just never found them!)
This is a really fun game and I love the aesthetics and the unique approach to a slimmed down exploration/4x kind of game.
So far the only major problem is that I don't understand the AI players' disposition towards me and when I should expect an attack. Sometimes the AI players seem very aggressive and attack right away and sometimes they seem to be content to coexist for most of the game. I'm not sure if they just attack whenever I'm weaker than them or if they have random "moods" towards me or whatever.
Also when I first started playing the game I didn't understand what was happening when an AI player attacked because there's no message or anything indicating you are under attack from another player so from a new player's perspective it just seems like whatever the last action they took suddenly resulted in a battle that causes their camp/city to burn down without warning.
But otherwise I'm really enjoying this game! It's a great idea and it has a really nice charm to it.