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Catherine Bevan

21
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19
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A member registered May 28, 2021 · View creator page →

Creator of

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Seriously awesome game, well done :)

This was really cute! Marcel is adorable, and the music is lovely.

Very enjoyable concept that is easily understood and makes for pretty addicting gameplay, nice work :)

Fun, funny, and clearly made with a lot of love! Very impressive result :) deceptively difficult too, took me a few tries~

Music's a bop~

Nice little tower defence! I was able to get well into the second day, I only wish there was a health bar or the like to see how close the player was to losing.

All the animations were fantastic :)

Well done and sweet little game :) The pixel background art is really evocative and adds a lot to the atmosphere - reminds me of Dreamfeel's Curtain

Ah, got it. Last time I played I couldn't even get the fertilizer working but I gave it another spin and it all works as intended!

Very neat concept and it's really cool how you all branched out into different disciplines! Only issue I seemed to run into is that I got 'frozen' upon opening a chest and couldn't seem to figure out any button or action to let me continue, but I reloaded the page and continued from there :)

Nice work!

This was really fun! Music is a bop. The only issue I seemed to run into is that after I restarted the game after dying, the frequency of side jobs being spawned in appeared to decrease dramatically? I only got a couple at the start of the run, and then didn't see another side job for the next 3-4 minutes which made it impossible to buy any upgrades from the shops. All in all a pretty minor issue though.

Really well done!

The branch swinging was super fun! I only wish that there were some treats and Easter eggs to be found up in the branches :)

A bit buggy but I was mostly able to complete it! Dialogue for the majority of characters seemed to instantly close itself when I ran into their speech radius, but I did at least manage to trigger the matching minigames to satisfy the to-do list! Also, I think the embed resolution set on the itch page is a bit off, as the window has both vertical and horizontal scroll bars. 

The art, especially when engaging with a character, was fantastic!

I couldn't seem to place down any trees unfortunately :( not sure if I just didn't understand the controls or if there was a bug?

I really liked the character and art design! The background art too stood out to me

Very cool, definitely nailed the aesthetic. I appreciated the musical layers responding to stuff like the firewalls and active hacking. I was a bit unsure of some of the game's systems at first but I think I eventually figured it out :)

Nice! The almost Limbo-esque aesthetic is presented coherently through both art and animations (and is frankly awesome), and the ghost mechanic is satisfying. Super duper polished for a 3-day jam too. 

In a perfect world, some more audio fx + spatial orientation for the wall opening sound so you can tell which wall you opened would have been fantastic additions, but it's more than understandable that you weren't able to implement that given the time restraints :)

Fantastic work!


Finally, an answer to the question "why did the cultist cross the road?".


Very fun, nice work :)

Cute! The game has a lot of character and interesting mechanics and level design to boot, overall feeling wholesome and good to play. It's also one of those games that just really gets me itching to write music for it lol.


Great work!

Thank you, I'm glad you liked the music :)

Extremely cool! Certainly the makings of a solid game here. With some pumping music, a variety of enemy types and AI's, and the progression system you had initially hoped to implement, I'd probably be stuck playing it for hours.


Nice work :)