Thanks leafo! I can see how that would work :) the main issue from that approach though is that I would have to keep a local history of all builds published on itch.io and make sure I never ever modified them (or lose them). Out of curiosity, do you have an estimate on when would that roll back feature be available?
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How do other devs handle build version history?
How could I keep pushing out updates (v0.1, v0.2, etc..) but also at some point have the ability to revert back to a previous more stable build? ie: Let's say I push a new build (v0.3) and it turns out to contain some nasty bugs that crash the game. Can I revert to a previous stable build (v0.2) using butler or the itch.io project dashboard?