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mark wonnacott

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A member registered Mar 27, 2013 · View creator page →

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should be working again now

thank you! i will continue the engine in some form but i'm not sure i like the fundamentals of this one as-is. thank you for the detail on the two sprite bugs, they should be fixed now

unfortunately i think even if you could run this, it relies on a defunct unity networking service so you wouldn't be able to use it anyway. the source code is available at https://github.com/Ragzouken/smooltool if that's of any interest to you. there is also https://github.com/molleindustria/likelike-online which is similar in some respects (but without the live editing i think)

all the time in the world, though i may not have any answers..

MMMMMmmm eager for episode two, am i

hey, just to be clear are you using the tool at https://kool.tools/bitsy/tools/bitsymuse-ui/ for multi-room audio?

for this there are two important things to check: 1. you need to select all the audio files at once through the "select files" picker 2. you should make sure the audio files are located beside the html file when you try to play (the "export zip" option will do this for you)

if this doesn't help i recommend joining the bitsy discord where there are more people that can help you work it out, but i don't mind continuing to try to work it out in these comments if that's better for you

good luck, let me know how it goes

hell yeah! tony hawk 2 for gba is the only tony hawk game i've played.. for the longest time i thought they were all just like that i didn't realise it was a port from a more sophisticated game

the morphing rooms and sudden cuts.. amazing

seems the itch page has disappeared? ;-;

for a while there's been a hack you can use to add music per room. i've just put together a web page to help you use that hack: https://kool.tools/bitsy/tools/bitsymuse-ui/

thanks for the report, should be working now

(1 edit)

Hey I think this is what is causing my issue (https://github.com/itchio/itch.io/issues/1083) with flicksy (https://candle.itch.io/flicksy), which relies on being able to fetch its own javascript source code. I'm not trying to access it from outside of itch at all, but the javascript code seems to end up on a different origin to the page that's actually running it when you launch it from the itch page. Is there a way to disable this?

I tripped over this because my code assumed that the only script tags in the page were my own--I have an issue (https://github.com/itchio/itch.io/issues/1083) where I described how I'm working around this now, but it would be good to have a less hard-coded way to do this. 

still one of the most iconic bitsy games in history

the mood of this reminds me a lot of the section in The Magician's Nephew where they wake Jadis and hear the story of Charn--i always wanted to make (or play in this case) a game with that kind of vibe :D

i love this! the music builds a nice atmosphere and the spotlight snapping on was 👌 also "bitsy flash fiction" is a great description

i'd like to add to this bug list that clicking the ui to dismiss the popups will also build whatever you have selected at the time

very much enjoyed listening to this

logging on to fishing dot wikia right now...

the idea of finding a file and saving it specifically to pass onto someone particular later... i love this

the low tech future will not precipitate any post-organic life, but it could precede some organic computing. sustainability and the cost of computing will be so intrinsic to life in the low tech future that you wouldn't dare to try to live forever in an electronic dream

in this low tech future space colonization never happened, and is unlikely to happen soon. if you are interested in that idea though, "children of time" by adrian tchaikovsky does feature some lost colonies and stations after a technology collapse

really big fan of memory addresses for hex editing being replaced by maps of fungal cells

hey this looks amazing 😻

god this is taking me back to all the shopping channels my mom used to watch

really enjoying this game thank you. some aspects remind me of Earth 2150 and some of Supreme Commander, two of my favourite rts :D

bitposting

i ran out of time to do the deep dive on this topic that i wanted to, instead i present the larger context of my encounters with the internet. i still want to explore rm2k particularly, so i'll keep at it

here's a tool to do this all for you: https://candle.itch.io/bitsy-audio

damn what's this music, it's siiick. this whole thing has such a mood

oh no! it ends with the festival... where did you end up? you should see: the cat, the fiddler, the navigator, the flagbearer, the architect, the lady, the gentleman, the custodian, and the cat again -- perhaps you missed the first ladder in the flagbearer screen?

good grief 😂

go to the right side of the cube

ahhh the updated dialogue is good, and the finished drawing is amazing

i guess you intend to update the last screen with a full drawing, but i think it was still cool -- at first i thought it was the broken pieces of god... hell yeah! 

i love this!