awwwe thanks for saying that ! and thanks for being an awesome player 😎
camiregu
Creator of
Recent community posts
I really like all the abilities, they are super creative, and I love how you go back into old rooms in the map through hidden entrances and stuff :p also the atmosphere is great and it was very fun to play! I couldn't finish it because my game froze after I died while double-jumping, but what I played was very fun and cool!
(just reposting from the submission page, don't worry about replying again :P)
thanks for playing so long, and thanks for all the feedback!
Yeah, the game is more challenging than I thought it was hahah, I will definitely keep that in mind for the next game I make. You got much further than most people I showed it to, although I (the programmer and dev) got to around 1250 :P. I'm not sure how far the artist made it, but I think you beat him XD
The lava speeds up slowly as you rise and eventually a single mistake can end the game for you, I think if I were making the game again I would make it easier at the beginning and increase in difficulty more slowly. I also definitely had some problems programming the wall-jumping, and the way it works is a bit confusing
The going down a platform was intended for another version of the game where there were going to be more enemies that came in and the lava wouldn't speed up, so the mechanic made sense. You're right that it's not useful here, and descending faster is a great idea! might just do that today or sometime this week :p
Thanks for taking the time to play and write this all out, it means a lot!! <3
thanks! the wall-jumping is definitely weird, with more time I would've tried to make it more intuitive to control. 1000 is definitely really challenging, I guess as the developer it's easy to think your game is easier than it actually is, having practiced and playtested a bunch :p. that being said it is possible, and my highest score in this version of the game is around 1250.
thanks for playing <3
thank you! the artist worked hard on the animations and you're right that they're SUPER CUTE <3
thanks for pointing out that bug, programming the wall-jumping was definitely a challenge for me. I think what's happening there is that the game isn't quite sure whether the character is wall-sliding or free-falling, and with more time I would've liked to fix that.
thanks so much for playing and reviewing, I'm glad you liked it :)
The wall-jumping definitely needed work!! It's my first time doing something like this so I wasn't able to come up with an elegant solution and left it as-is, but I agree that it's hard to deal with that force :P
thanks so much for playing, it means a lot to both me and the artist, and I'm sure he'll be very happy you liked the animations :3
thanks for playing so long, and thanks for all the feedback!
Yeah, the game is more challenging than I thought it was hahah, I will definitely keep that in mind for the next game I make. You got much further than most people I showed it to, although I (the programmer and dev) got to around 1250 :P. I'm not sure how far the artist made it, but I think you beat him XD
The lava speeds up slowly as you rise and eventually a single mistake can end the game for you, I think if I were making the game again I would make it easier at the beginning and increase in difficulty more slowly. I also definitely had some problems programming the wall-jumping, and the way it works is a bit confusing
The going down a platform was intended for another version of the game where there were going to be more enemies that came in and the lava wouldn't speed up, so the mechanic made sense. You're right that it's not useful here, and descending faster is a great idea! might just do that today or sometime this week :p
Thanks for taking the time to play and write this all out, it means a lot!! <3