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CamCo Games

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A member registered Oct 30, 2023 · View creator page →

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Super fun!! I beat the game in 45 minutes with 200+ chickens, every upgrade, egg level 23, and a WONDERFUL retirement. Nice work!

Such a cool idea! I had lots of fun. How did you make the art? Also, do you ever plan on adding some kind of score?

Score was 8000! I had fun during the boss fight

BEST GAME OF ALL TIME!!!!!!!!!!!!!!!!!!!!!!

yeah man! you wanna collab on this jam or help me out w/another project? my discord user is game_tortoise so friend me and we can chat js lmk on itch ur user so ik its u

I saw that too!! Do you think it's a theme teaser? Like "infection" or smth?

This reminds me SO MUCH of Bartender: The Right Mix. I had a ton of fun playing this and the art is awesome. Your style is really cool. What do you use to make it?

Great!! I made a new server to chat. If you don't mind, send some art of yours over and I'll take a look before committing to a collaboration.  https://discord.gg/VFQuq7Z2

sure! could you do MS-paint style pixel art? where it’s like cartoon art but on a small pixel grid? or only very standard pixel art?

Hi guys!! I'm an experienced Unity dev (abt 4 years working w/the program) looking for an artist to collaborate with. Any style is great, and it doesn't necessarily have to be for this jam--I'd love to revamp the art of some of my older games (see my page). I usually make my art myself, but as I'm beginning to find my skills coming up short in making something truly exceptional, I'd love to find someone in the community to help. If you're interested, just respond with a portfolio of sorts and I'll send you a Discord link to chat. Thanks!!

I just checked out your page and I also really think it looks awesome!! I've been looking for a 2D artist to help me revamp the artstyle of my goofy quiz game with some MS-Paint semi-pixelart graphics and Craig in Space's style seems perfect. I know it's a long shot and it wouldn't be for this jam, but please let me know if you're interested in collaborating with me--I'll send you a Discord link.

It's going to be "Phase" (moon, going through stuff, cycles, etc). Idk why I js have a feeling although im very likely wrong

this was so enlightening. like genuinely i don't think i've ever played a better game to completion. the voice acting... the shaders.... the glorbingo burger PNG... this was the best thing ive ever seen in my entire life for sure

i had to give up at the green lens part but it was peak i love magnifying horses

thanks!!!!

I know it's been said countless times, but I just wanted to thank both GameDev.TV and the community for providing such a wonderful opportunity to create, collaborate, and share. I'm happy further my game dev journey with my free course and overjoyed about all of the kind and constructive feedback I received. This jam, I got to play and rate 20 games and receive just under that many people playing my game in return. Furthermore, I found a valuable teammate who, despite not being able to collaborate for this jam, I am now working on ANOTHER project with. The GameDev.TV community is amazing and so is the platform for hosting this experience and providing such a great incentive to participate. Thank you all and I'll see you next year for my third run at a GameDev.TV jam.

Signing off,

CamCo Games

Thank you :)

Wow! Super fun! I beat the game :)

Super fun! I couldn't beat the second level because my cursor somehow was disconnected and didn't snap back into the screen, but I had a lot of fun. Great work.

Wow, thanks! I'm glad you made it to the game's end. Thanks for the positivity?

I FINALLY GOT TO PLAY IT AND HOLY CRAP!!! How is this your first ever chance at game dev? I genuinely jumped out of my seat when I went through the door and just got MESSED UP by the monster. Amazing job. Like really--AMAZING job, I'm so impressed. The ambience and monster SFX worked so well with the shadows it casts as it walked around... I was captivated playing it (although I lowkey did not beat the game bc I got jumpscared one too many times lol). Also the lag went away once I went through that first door--only the bedroom was laggy.  But honestly... amazing atmosphere and amazing scare factor. My heart rate is through the roof.

Thank you so much!!!! Your positivity is MUCH appreciated and I wish you the best of luck for the jam.

Ah, very interesting! I mainly work in Unity but I'll be making a goofy game soon, so I might try to replicate it in my engine. Thank you so much for the advice! :)

First try I got them all! I love it. The (I assume to be purposeful) roughness of the game gives it so much charm and I don't think any other artstyle would really fit. Music is fire, characters are fire... excellent job!! Also, how did you get that warbling effect on the heart on the main menu? It's really cool.

Super professional! It's amazing you managed to get this done in a week--if you had told me it had been multiple months I would have believed you. I got a bit confused on what to do at points--I really think you should add that 'how it works' text popup you have on things like the silk on near everything, even the buttons at the top--but still had a lot of fun (especially destroying things). Awesome work :)

Cool game! check mine out: https://camco-games.itch.io/phantom-is-the-operator

Very interesting! I haven't experimenting with AI visuals yet because I didn't believe they could look all that good, but you've proved me wrong with your game. Thanks for sharing your process--I might try it out this summer. Good luck with the jam! :)

Cool, I'll check it out tomorrow!

Wow!! The ending was amazing and the getting upgrades aspect was awesome. It took me a bit to get used to the movement, but I had lots of fun. How did you make the cutscenes? Was it the Timeline tool? They were probably the best part of the game.

For sure! Congrats on making something so unique. Building your own engine is SO impressive. 

wow!! thank you so much!! I agree that it needs a little more juice but your positivity is much appreciated—that was very nice of you :)

Thanks :)

DUDE. THIS ONE WAS NUTS... AMAZING JOB

holy moly!!!!!!! crazy game!! The music slowing down each time honestly made it SO creepy--I'm just so impressed. Amazing job. Question--how did you code it? Did you make your own engine? Or vibecode? It had a very unique presentation. 

My game crashed after the first voiceline every time... PLEASE cut down the file size. I was extremely anxious unzipping this and running the application. Use Brotli compression and any large asset packs with unused assets, delete those assets before building and then bring them back into the game.  I'm really bummed I couldn't get it working too, as the graphics look really nice and voice acting is EXTREMELY impressive. Please tell me if you make another build that my crappy computer can handle, as the game looks very promising and I want to check out something with such a positive outlook from the first 5 seconds :))) Keep up the good work and maybe make a video of the gameplay so I could check it out a bit more! Congrats on the graphics and audio nonetheless.

Holy crap!! I had a similar idea but NEVER could have pulled off this kind of execution. Unbelievably awesome... you deserve SO many more ratings. I'm thoroughly impressed and honestly just shocked you managed to make this for the jam--I gave up on the idea when I couldn't get the switchboard to work. You better finish this game, it's unbelievable.

DUDE THAT WAS MY IDEA TOO!! I switched it up a bit when I realized I didn't have that much time to work on the jam, but that's crazy we thought of the same thing and now I have to check it out

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Made it to level 4! With art like that, I couldn't stop myself from playing. I LOVE how goofy the chameleon is and the entire game was just a masterpiece. Genuinely AWESOME and so much fun. Also your rainfrog logo is equally awesome. If you hadn't figured it out already, I'm a huge fan of silly little animals and this is exactly the game I was looking for. You should try for a full release, maybe on CrazyGames or something like that! If you tune up the background and add a main menu I think it's basically there.

That squishy brain is AWESOME. Awesome vibe. This is a 2D game, right? And if so, how did you make your art?

I made it to the "to be continued" and am thoroughly impressed! Sound design is probably the best part, especially the voice acting. Awesome work and I'd love to see development continue on this. 

Also, out of curiosity... did you use AI for the graphics? I can't quite tell, but they look nice.