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Callmesteam

105
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2
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A member registered Aug 22, 2019 · View creator page →

Recent community posts

Awesome! I have a soft spot for Portugal, so this got a quick mention on the podcast haha... Tough game! I died in the 70's. Very cool premise though and fun!

Portuguese Playdate Dev???!!!

Sideloading now! If you didn't have any other games that used the default file names, it would work fine on yours. I'm not sure which game on mine was conflicting...I have a bunch. Thanks for fixing it so quickly!

Hey, the game does not sideload properly so I asked some devs on discord and they said “It had a default example package name, so conflicted with something else using that package. Then build number was also 1, so it would not have actually sideloaded.”


This has happened with other games with default templates because the Playdate doesn’t know which of the multiple games with the same package name to load. (Or something. I’m not a computer guy, but heads up the game doesn’t work.) Hope this helps because Planetfall looks cool!

...and lost me with the tilting. (I kid...anxiously awaiting Crank controls!)

...you had me at Trombone Champ.

Haven't spent a lot of time with it yet, but really enjoying it so far. It definitely took a game or two to 'get' it. The presentation is 10/10. Very charming and completely up my alley.

Congratulations on the release!!! Time has never flown so good!

HOLY SHYT...That YouTube video is a BOPPPPP...

tbh, doing the podcast, it is hard to keep up with all the great Playdate games coming out now - both in time and financially - but once I watched the video I had to give it a go!!!! Sideloading now. Keep up the amazing work!

Amazing! Thank you so much!!

YESSSSSSSS

Congratulations! Is there a changelog patchnote thingy or just wing it?

That's great! That you fixed it, not that you crashed it. Honestly, I forgot about the crash and just this morning I put Couples on a list of games to recommend to kids! Good timing!

*Judge Judy Tapping Watch GIF*

*Wide Eyed Emoji

This needs to be a full game!!! Really love what's here.

Looks fun. I like the powerup approach.

HECKKKKKK YESSSS... Almost exactly I year after purchase and its STILL getting updates!

The future (of romance) is now.

Ohhhh...I always have my crank undocked! Good to know!

Going to try this new update. I played 0.1.7 twice and...never saw the icon while trying to sharpen the blade. Also, there was only ever one tree on that update, and if you cut it down, its game over. Are you testing on a physical Playdate or only SDK? Sideloaded 0.1.8 now! Thanks

I didn’t, BUT I just played several rounds trying to replicate the crash and it worked fine! Maybe it was a fluke. Sorry for that false alarm. 

Pretty slick game!  Fun too! Harder than I thought to keep track of items due to them constantly moving. It did crash when I finished the first round and went to start a new game though...heads up!

wow, great game! Love the credits and dashboard card too!

Is there a way to change the gravity?  I'm a bit sketchy on the details of the game I guess.  I am pretty consistently hitting the cart from the top of the screen every time and nothing seems to change anything. Also, sometimes I get a score or thumbs up or whatever in the bottom left in the first position, sometimes it begins in the third position, etc.  I don't understand that.  Thanks!

It's really fun! Had to turn the sound down eventually, but the crowd feature and gameplay are so much fun and so charming. Love this one.

This made me smile. SOLD.

Ah, thanks. I never saw the cursor. Maybe I didn't crank long enough. I'll give it another go tonight.

Frankly, I'm interested in climate inaction and like seeing how games tackle subjects like this!

It works!  I think!  I was able to play, but I'm not sure if I understand everything.  I was able to manicure the trees, but then when I got to sharpen my blade...I didn't understand what I was or was not doing. I was holding up, I was tapping up, I was pressing up, I was cranking this way and that faster and slower, and didn't really notice any difference. What am I doing wrong? Thanks for your help!

I am real dumb when it comes to computers, but when I try to sideload it says this "

The buildNumber value in pdxinfo must be an integer"  Any help?

Save a penny if you split the purchase!

MY PLAYDATE IS READY.

Hey, playing on a physical device as well.  Intro and sound is great, graphics work well, I like the dust and debris that fall when you hit bricks.

I did also have the issue where the ball would sometimes hit the bottom of the paddle when transitioning to the next screen, causing the ball to bounce back down to the lower screen.  Maybe a way for the ball to always pass through when coming from the bottom?

The biggest issue is slowdown...When the ball cracks a brick the game really slows down.  The ball and paddle both.  And the issue compounds when hitting multiple bricks in a short space, so when it hits two at the same time, or even worse, on that second screen on the right side when it can bounce around in that little crevice...the screen really chugs suuuuuper slowly.

Anyway, fun game.  Looking forward to seeing where it goes from here.  Thanks!

How is Tintagel pronounced?  Thanks - Don, Hello Playdate Podcast

The 500th game tagged 'Playdate' on itch!  Congratulations!!!

Woohoo!!!! Can't wait to dig in!

Whoa!  That's awesome!  We record tomorrow, but I'll make a note

We are talking about The Keyper on an upcoming podcast and one of our hosts finished it in about 4 hours.  I have to ask about the exclusion of a save feature...?  Thanks!

Very cool!  Looking forward to seeing what happens next, and more of that Mega City-esque skyline...