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caleb.wigwubgames

50
Posts
6
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3
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A member registered Mar 01, 2025 · View creator page →

Creator of

Recent community posts

That was great. So much charm!

Very cool, and fun

Nice to see more games outta you! It was fun.

Thanks, and yes please!! We’re working on another game as well.

Here’s my discord, let’s keep in touch. https://discord.gg/Rcs2ZfMU

I know I left a comment on the game page, but we loved your game! 

That was really funny and I loved the story - great job!

WOW that was so much fun. I really wish there was more. I really appreciate when upgrades aren't just some subtle bump in power. Every upgrade was a big deal! The missiles looked so cool.

Super impressive that you made this in your own engine.

Great job!!!!!

Man I really liked this idea and execution. Wished there was more 8D

That was a lot of fun! Music was great, and damaging both the player and enemies felt really good.

GMS2 WOOTWOOT

You know, this is a really good idea and I wish I could have had it in there, too.

I feel really strongly about how much music can influence how you feel when interacting with any media, and I wanted to write the music to follow the flow of the game. I adjusted the spawn rate of the ads based on what was going on in the song. If the level continued past 3 minutes, even potentially endlessly, I don't know if I could have written music well enough to account for that, ya know?

I guess its a trade off? lol Thank you for the feedback!

WOW that was hard. I love the concept!

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Yeah, I agree with ya. With more time I wanted to balance it more to make it more difficult to avoid this.
You get less points for destroying an ad the longer it is on screen, so not moving the turrets (in theory) should ultimately give you a lower score. So I guess as it is, the game is more about achieving a high score than avoiding loosing?

Oh wow, barely missed the current Jame Gam high score by 1 point!

Hey, don’t sell yourself short. Yours stood out as memorable to us. The guy on the beach as the “annoying ad”was clever - I haven’t seen anyone else make their theme in this way.

Honestly, I agree!

I was game testing the difficulty up until I ran out of time. Lol

Same here I really enjoyed the minigames!

same... 8(

Really liked the music and the concept was pretty cool!

Looks and sounds very polished - too bad I am terrible at rhythm games lol

"Free ankles" lmao

"YES" or "YES" hahaha

The music changing when you get damaged is hilarious

Man, I love this. I'd love for some funky beautiful katamari music to be playing or something. 

I really liked the art style!

I really liked the art style.

Holy hades how did you do that, I didn't even get close haha

I got stomped lol

This is such a cool idea. I honestly wish there was less turret gameplay and more video lol

Loved "work" and "dumb work" hahaha

Reallyyyy liked the song and art style!!

The backdoor keys were the death of me... fun game!

I really like the multiplayer idea - unique as far as I know!

WOW that was a lot of hot pop-ups in my area lmao - fun!

Tell me the score so I can update it! 8D

Came for the game, stayed for the story. Found one coin, though.

Got a 251 score (not sure if good or maybe I have a skill issue lol)

Loved the concept and lore!

Same!

Took a second to realize that you need to click the turret and pull the opposite direction like a slingshot, but I really like the game. The upgrades seemed really cool, just wish points were easier to obtain so we could have bought upgrades more often.

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Should we add highscores to the game after JameGam is over? @Sraha_visualizer